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Farming Simulator 22 Mods, FS22 Mods, Farming Simulator 22
Modifications 71697

Farming Simulator 22 Mods – Download & Upgrade Your Game Today

As one of the most realistic and immersive farming simulators available, Farming Simulator 22 (FS22) offers players a vast and exciting world to explore. Whether you enjoy managing a world-class farm or simply relaxing in the virtual great outdoors, FS22 is a game that can keep you engaged for hours. To enhance your experience even further, you can download Farming Simulator 22 mods for PC to add more depth and excitement to your gameplay.

Get the Best FS22 Mods from Gamersmods

Gamersmods is your one-stop-shop for all things FS22. With a vast and unique library of FS22 mods, implements, tools, tractors, and trailers, you can revolutionize the way you play this game. From completely new mods that offer an entirely unique experience to mods that have already been downloaded and used by thousands of players around the world, Gamersmods has it all.

Say goodbye to monotony and break free from the restrictions of the base list of vehicles and items in the game. Download FS22 mods from Gamersmods and expand your horizons with more capable machinery, improved AI, higher-resolution textures, and even entire packs of mods that change categories of items and objects in the game. All FS22 mods on Gamersmods are completely free and available to download without any extra cost. If you appreciate the mod, be sure to show your support by leaving a five-star review or a kind comment in the comments section.

Benefits of Using FS22 Mods

FS22 mods offer a multitude of benefits that can help you get the most out of your gameplay. Whether you’re looking to enhance the graphics of your game or add new features, mods can help you achieve your goals. For example, you can use mods to improve the realism of your farming experience, adding more detail to your equipment and crops. You can also add new animals and crops to your farm, making your experience even more diverse and exciting. With FS22 mods, you have the power to transform your gameplay experience.

Installing FS22 Mods Safely and Effectively

Installing FS22 mods can seem intimidating at first, but with a few simple steps, you can have your new mods up and running in no time. Gamersmods provides a comprehensive FAQ section and technical support to help you with the installation process. Whether you’re a seasoned veteran or new to modding, you’ll find the information you need to get started.

Final Thoughts

In conclusion, if you’re looking to take your Farming Simulator 22 experience to the next level, be sure to check out Gamersmods. With a vast library of mods, you’ll find everything you need to enhance your gameplay. Whether you’re looking for improved graphics, new features, or more realistic equipment, FS22 mods offer something for everyone. So why wait? Download your FS22 mods today and start playing!

PROPS BY BARBICHA V1.0

December 16, 2021

Props items for your farm. Some are placeable and some are movable to buy under Misc category.



Barbicha

Farming simulator 22 mods / Fs22 Others

Shed for small tractors and equipment with automatic lights.



Barbicha

Farming simulator 22 mods / Fs22 Objects

Giants model with pallets autoloader.

Version 0.6.6.0
– Adjustment to Patch 1.2.0.0 from Giants, so that all pallets are loaded again.

Version 0.6.4.0
– Dead weight increased, the center of gravity lowered and the loading height limited, as such a small trailer cannot be loaded so high without it tipping too much
– The distance between the pallets for loading is slightly increased so that the seed pallets still fit and do not block the next loading space with the protrusion.

Version 0.6.3.0
– Fixed bug if you do not choose any cargo after purchase. The first load is now always preselected.
– The selected load is now synchronized between the server and the client so that incorrect loading behavior does not occur in the MP.
Notice:
The fact that the pallets in the MP are not directly loaded correctly and are sometimes not displayed correctly where how effective they are is a bug from the Giants Engine.
I reported this to Giants as an error and it was marked as done with the comment “no change required”. So on that is fixed by Giants I don’t know.

Version 0.6.2.0
– Bug fixed: PalletAutoLoader.lua: 128: attempt to index a nil value

Version 0.6.0.0
– Improved translations
– Pallets are now automatically loaded lengthways or crossways based on the defined loading size
– Restoration of the original SEK configurations, so it can be configured from bales to bulk goods, different loading sizes are also possible for each configuration by the modder.
– Problem of unloading with several loading wagons fixed

Important information:
This is the last version of the SEK with an integrated autoloader script.
If the tests of the next few days do not bring any more errors, the trailer is disconnected from the autoloader and then
The autoloader comes into the ModHub and can then be used by everyone as a reference Mod. So please be patient.
The most important thing is that you are not allowed to have any of the mods with the stolen autoloader scripts in the game, otherwise your savegame can be damaged.
Responsible for this are the modders who stole the scripts and not me.

Version 0.5.0.0
– Improved translations
– Bigbag pallets can now be loaded
– The last selection of the load is now saved
– Fixed server error with ‘testAction’
– Removed unnecessary output in the log file

The autoloader loads all standard euro pallets from the main game and loads 8 pallets in the first layer.
Then it stacks in height up to a maximum of 2m. Depending on the height of the pallets thus fit different numbers of pallets on it.

This is the first version of an autoloader I developed, which can be installed by any modder in their trailer when it is ready and error free. Then I will publish it on the Guthub as base mod usable for anybody. But this can’t be done unless it is error free.

Since the pallets in the engine of Giants currently specify wrong sizes and the points of the loading area can not be read, it will still take a while until this is error free. At least until the next patch of the game, where some of the pints should be fixed.
For testing purposes, I have put the autoloader mod on the SEK of GIANTS. Bute I get so many requests to publish it, that I decide to give your this beta version.

How to use:
Drive next to the pallets and then with R you can load one pallet after the other.
Make sure you have selected the correct pallet type.
The pallets are then as if loaded by hand on the loading area.
Fasten with straps before you drive, otherwise it fell of.
You can choose the unloading side and unload it.

Known issues:
– If you have several SEK and they “steal” each other’s pallets, strange effects can occur during unloading and errors can occur if these pallets were sold from a trailer.

The link is only allowed with orignal link here from Modhoster.
The change and re-publish, even in part, is prohibited and will be warned.



Achimobil

Farming simulator 22 mods / Fs22 Trailers

WOODENPOLE LAMP V1.0.0.0

December 16, 2021

Woodenpole lamp automatic.



Barbicha

Farming simulator 22 mods / Fs22 Others

V2.1 Fixed some building mods (4) because shaders stopped working correctly after Giants 1.2 update. This version V2.1 is only the customized mods , without the map for those who already play the map. UNZIP the file en replace the mods in your modfolder.

Story:

You wake up in June at six in the morning to a large farm and its fair share of tractors and tools. Who wouldn’t want that?

It feels like heaven, but then reality kicks in, your bank account $100K in debt and hardly any money left $5K ?! Can you take up the challenge? Welcome to the big red farm.



Barbicha

Farming simulator 22 mods / Fs22 Maps

Wooden Barn in white, red, blue or brown color with sliding doors. The floor is standard asphalt but you can repaint it with the landscaping tool. Lights are automatic and it has snow on the roof.

V3.0 Fix

There was a problem with buidingshader.xml after the 1.2 update by Giants.



Barbicha

Farming simulator 22 mods / Fs22 Objects

THE RED FARM ON ELMCREEK V2.0

December 16, 2021

Savefile + (building)mods included

Story:

You wake up in June at six in the morning to a large farm and its fair share of tractors and tools. Who wouldn’t want that?

It feels like heaven, but then reality kicks in, your bank account $100K in debt and hardly any money left $5K ?! Can you take up the challenge? Welcome to the big red farm.

Stats:

No game time, numbers all reset so you can start from “zero” with stats.

If you want to play this differently you can always change the numbers or use a moneymod.

Important:

UNZIP the REDFARM_UNZIP download file and follow the instructions on the “Instructions how to install” text file

V2.0 Fixed some building mods (4) because shaders stopped working correctly after Giants 1.2 update. This is the complete version, version V2.1 is only the customized version without the map for those who already play the map.



Barbicha

Farming simulator 22 mods / Fs22 Maps

RIVERVIEW MAP V3.0.0.0

December 16, 2021

Riverview is work in progress however the map is now in a fully functional state with multiple production buildings avilable to sell your goods at or purchase. There are 47 fields of which some are pastures. Your starting land has a large cow barn, house, sheds, silage clamp as well as a silo with plenty of open space for more placeables. There is a second farm that has two large Pig barns and a large Chicken barn, silo and some sheds.

Version 3
Traffic Splines in place
Tree’s changed to improve visibility
Changes at the bakery (requires new game or porting of files from a fresh game to current game to keep save file compatible)
Terrain fixes
Fixes errors introduced with latest game patch

There is no traffic on this map so you can’t use the hire AI to drive to a destination (this will come in a later update). There are cutable hedges, all other none cutable hedges can be driven through but will not allow bales and harvster headers through them.
There is no traffic on this map so you can’t use the hire AI to drive to a destination.
There is still much work to be done in terms of replacing old buildings, walls etc however the log is clean other than the line we are all using from FS19 “densityMap_fruits.gdm’ has elements very far out from the cell edge (56.51% expansion)”. For the loggers out there, you will find plenty of tree’s to cut down.
Please remember this is a wip, things are subject to change and i have no set date as to when updates will be released and no final release date as of yet.



Model: Giants
Texture: Giants
Script: Giants
Idea / Concept: Luke159
Testing: Luke159, Farmer_Dad, Stardog, Hodge, Stew

Farming simulator 22 mods / Fs22 Maps