Modifications 62075

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LINDNER 1700-1750 V1.3.0.0

November 24, 2022

This mod is a small but fine Lindner. The model is new but not the best. Below you will find some technical data. I would be happy about a download 😉
Lindner: 1700-1750
Power: 70-75hp
Weight: 3400kg
Price: 30000€


Farming simulator 22 mods / Fs22 Tractors


November 24, 2022

Pronar / MetalFach Pack
– Price: 12000€
– Required power: 80 HP


Farming simulator 22 mods / Fs22 Trailers


November 24, 2022

capacity: 55.000l

total price:36.000

wheel setup

main color

rim color


Farming simulator 22 mods / Fs22 Trailers


November 24, 2022

MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

– Hotfix deuka Silo

– changed modDesc version to 72
– fixed l10n-Error of bigbags (display when coupling with bigbag lifter)
– corrected fillType of Luprosil IBC
– Silage-Additive in Stade mill replaced with Luprosil
– removed the weight display of the sacks and pallets in the shop
– corrected converterOverride
– unique fillTypes for the deuka feeds
– changed some icons
– revised weights of the deuka and DSV pallets and sacks
– revised weights of the carrot, potato and fillable pallet
– fixed problem at the “packedSquarebales”
– adjusted weight and capacity of cropswath bales
– solved the issue that clients can’t join a dediserver game after a recipe in a mixerwagon was changed

– fixed tension belts at Stade mill
– upgraded l10n and fixed issues
– corrected french, polish, dutch and spanish translation
– adjusted prices to vanilla eco-system
– corrected or adjusted prices and filling quantities of the deuka and DSV sacks, pallets and bigbags
– corrected or adjusted prices and filling quantities of the buyable bales
– MaizePlus carrot pallet and IBC for water, filtered water and molasses will work for productions/greenhouses now
– changed finance category of deuka bags, pallets and bigbags
– fixed minor bugs in various i3d
– fixed global l10N query
– full compatibility of all bale pallets, bales and IBC to UniversalAutoload
– mowing crops at a non harvestable state is now possible
– simplified relationships between recipes and feeding slider
– fixed motionPath and added fillTypes
– fixed texture of deuka Beet Pellets
– corrected the weight display when emptying the bigbags

– Hotfix BGA and Production storage issues

– fixed ambient occlusion of the deuka silos
– corrected fillType assignment in some deuka feeds
– corrected fillType failure at deuka silos
– added multiple buy option for carrot, potato and empty pallet
– added multiple buy option for the MaizePlus IBC
– fixed collision- and filltrigger problems of MaizePlus IBC
– fixed selling of empty pallet
– MaizePlus IBC are sellable now
– adjusted l10n texts fot deuka feed
– added dutch, hungarian and czech translation
– changed path for MaizePlus IBC to support autoload
– changed names of CCM and Hesston bales to support autoload
– fixed conflicts with other mods causing problems with l10n texts
– fixed conflicts with productions and BGAs
– fixed seed drill filling by hand with DSV seed bags (the “R” key also works)
– fillTypes revised
– raised usage of Luprosil of the Stade mill

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types:
– grass-silage
– maize-silage
– CCM and CCM-silage
– brewers grain and brewers grain silage
– beetcut and beetcut silage
– wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made.
For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.

Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass:
– wet grass (mowed without conditioner)
– conditioned grass (mowed with conditioner or wet grass tedded 1x)
– semidry grass (+1 tedding)
– hay (+1 tedding)
The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don’t want to tedd multiple times can simply set it to the final or desired step.
This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the “conditioner” feature only for mowers that have a conditioner.
But if you don’t want those extra steps in hay/silage production you can simply skip the wet step this way also.
That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want.
Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.

Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store:
– roughage by Hartog, NATUREgreen and Eifel-Heu
– power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations)
– molasses (IBC container)
– CCM-silage in bales
– filtered water (IBC container)
– water (IBC container)
– clover-hay and clover-silage in bales
– alfalfa-hay and alfalfa-silage in bales
– carrots (in pallet-boxes)
– potatos (in pallet-boxes)
– beetcut and potatocut (placeable buying station)

Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons.
Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food.
Not only the components for feeding but also the amount animals eat is adjusted with this mod.
Both the recipes and the amount animals eat can be adjusted individually in an XML file within the For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.

Now to the vehicles that come with MaizePlus:
– Stade ZW4010 CCM Mill:
This Mill is used to mill maize to CCM, it can also mill grain to graingrist

– MAN TGS18.500 4×4 in Stade livery:
For example to pull or power the Stade Mill

– MAN TGS18.500 4×4 with MK-Silo Trailer in deuka livery: (thanks to Kastor)
Ideal for transporting deuka feeds in bulk

– Grassland-subsoiler:
This can be used to subsoil grassland. It removes the need to plough and adds a fertilizer stage. The grassland does not get plowed/damaged.

– Small cutter-roll 3m:
Cutter-roll functions from basegame

And lastly the placeables added by this mod:
+ deuka buying station (small and big buying station)
+ Small and big deuka storage silo
+ Brewers grain buying station
+ Beetcut buying station
+ 3 smaller bunker silos

You can find a detailed explanation for everything here: README
Permissions for Textures or other Content of MaizePlus can only be optained through Farming Agency.

The-Alien-Paul and Modelleicher

Farming simulator 22 mods / Fs22 Others


November 24, 2022

MEILLER tipping trailer – capacity: 40,000 l

BugFix , unloading aborts before fully unloading, fixed
Unloading texture optimized
Optimized discharge time
Standard chassis color adjusted

There is a video of it here YouTube
– Capacity: 40,000L
– fully animated
– Chassis and body individual color choice
– Rim color choice
– load and unload sound

You can also find the truck in the picture here in the forum: Mercedes-Benz Actros 2020
Very nice part, semi (dynamic) flashing and no outside mirrors but cameras…nice


Farming simulator 22 mods / Fs22 Trailers


November 24, 2022

Ad courses Lower Saxony
AutoDrive courses Lower Saxony 22:
– Start yard partially retracted
– Field edge courses created for downhillers and threshers (thanks to KaaLiBr.)
– All productions and points of sale connected

Complete courses translated into French (registration in the Westsachsenletsplay forum required)
Have fun your elMatador & KaaLiBr.
Course AutoDrive Lower Saxony 22
РCourt of departure partially escamot̩e
– Parcours en bord de terrain créés pour les descendeurs et les batteurs (merci à KaaLiBr.)
— Toutes les productions et points de vente connectés

Cours complete traduits en français (inscription au forum West Sachsenletsplay obligatoire) Cours AutoDrive Lower Saxony 22
Amusez-vous votre elMatador & KaaLiBr.

elMatador (Grundkurse)
KaaLiBr. (Feldrandkurse, Französische Übersetzung)

Farming simulator 22 mods / Fs22 Addons

Highly recommend Fusion Mods Dry Corn Add On to work with this. Same as the rest of my dry corn setups. Add propane at the tank and make sure to activate the production for it to create dry corn.

Credits: River Bottom Custom Farming

Thank you to my testers for your thorough work.

River Bottom Custom Farming

Farming simulator 22 mods / Fs22 Objects

I finally finished this truck.It turned out really nice. It’s really detailed on the interior and exterior. I hope you enjoy it; it will not run on your grandmother’s 1992 HP laptop.



Base Price – $45,000

HP – 220-350

Max Speed -86 MPH

Special Thanks to Buch for allowing me to use his Bed Pack

Need to Contact me here are some places you can –

Discord –

Facebook –


Farming simulator 22 mods / Fs22 Cars