Modifications 71766

ETS2 others mods.

Even though we have over 10 categories of unique mods for ETS 2, not all of them can be categorized. You can find a lot of modifications for the game that aren’t a map, truck or sound modification, they’re a lot different. For example, you could have a change of a very particular gaming mechanic, like lights, gates, doors, etc. You can also have snow for the map which changes the look of the environment as well as driving difficulty. There are also AI mods which make the AI cars behave differently (smarter) or something like a physics mod to change driving characteristics. Also common are graphics mods that use various sorts of coding and technology to make textures clearer and manipulate lighting effects in such a away that they add more immersion and make everything seem more like real life rather than just a game.
If you aren’t able to find the category for a mod that you’re looking for, it’s highly possible that the modification is simply listed under ‘Other’. Take a look around to see if you can find the modification in question for ETS 2.
Most of these modifications are installed the same way as other mods (unpack and place the file in /mod folder) but others have unique setup ways. Check out the mod description before downloading and make sure you understand the instruction because graphic mods that aren’t installed properly could crash your game. Leave a review if you’re happy with how the mod works!

Hi guys,
This mod contains pack of 3 different Detroit deisel engines.
Engines:
Series 71
Series 92 Series 149
Based on real stats.
Do not reupload!

Which engine u wanna see next? Tell me in comments.
Enjoy!
Cishy



Cishy

Euro truck simulator 2 mods / Others
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Mod that changes the colours of the GPS and world map. The default colour scheme got a bit sickly for me so I tried to clear it up a bit.
Red undiscovered roads, Red undiscovered lots, White discovered roads, Purple discovered lots. A green navigation line with black arrows.



Sir Bounce-a-lot

Euro truck simulator 2 mods / Others
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HALLOWEEN CARGO PACK V1.0

October 2, 2020

Cargoes will appear in the Cargo Market when using your own curtainside or dry van trailer, in the Freight Market in default trailers, and in Quick Jobs.

V1.0 of this mod contains the following 16 cargoes in varying weights:

– Candy Corn
– Blood Candles
– Pile O’ Bones
– Sinister Scarecrows
– Pumpkins*
– Jars of Eyeballs
– Halloween Costumes
– Toffee Apples
– Creepy Candy
– Bubbling Cauldrons
– Skulls
– Halloween Decorations
– Chilled Entrails**
– Creaky Coffins
– Scary Masks
– Ghost Hunting Kits

*Pumpkins can be easily damaged in transit. For that reason, they are categorised as fragile. Don’t bruise them!
**Chilled Entrails requires an insulated or refrigerated trailer.

Cargoes can be transported to and from all logistics companies.
Candy cargoes, costumes, masks, pumpkins, decorations and toffee appples can be delivered to all supermarkets and stores.

PLEASE REMEMBER: IF CARGOES AREN’T SHOWING IN THE MARKETS, TRY SLEEPING ONCE OR TWICE, THEN SEARCH AGAIN!

Tested and working with error-free log in game version 1.38.x with all official map DLCs.



JBM

Euro truck simulator 2 mods / Others
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Use your parameters for the soft axis (default on all trucks)
You can also load the front axle yourself by finding your truck
If you think the cabin is very soft, then you can correct it yourself with the line cabin_suspension_travel (in the main physics text).

Minor edits with the cab

Example:
uset g_suspension_stiffness “0.43”
uset g_trailer_stability “0.3”
uset g_truck_stability “0.42”

Test on v1.38



BUMBLEBEE

Euro truck simulator 2 mods / Others
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Changelog v01.10.20
– Added the Western Star in the Company Logo mod.

Changelog v24.08.20
– Corrected the Money+XP mod for ATS;
– The UI, Money + XP mods will now get data directly from the game files.
– Some mods should be more compatible with future releases of the games.
When a new version of a game is released, repack a mod to see if it will be
compatible with the new version of the game.
– Corrected the ‘Compatible with’ version in the mod information.

Changelog 1.37.1.2
– Corrected the Grain Hopper Company Logo Mod;

Changelog 1.35.2
– Corrected a bug in the New Profile Money XP Mod
– If you modify source files they will now be loaded.
– Added the Krone trailers to the Company Logo mod.
– Added an option to use metallic paint or not on the owned trailers in the Company Logo mod.

made a couple of programs to accelerate making mods. Now I would like to present to you: Ben’s Easy Modding (BEM) for Windows. It’s a program that I have created to help almost everyone make mods for ATS & ETS2. It’s totally free and you can use it whether you know very little about making mods or are a modder yourself.

Here are some of the features:

For everyone:
– Create a company logo paint job for all the trucks;
– Add your photo as a driver and modify the drivers’ photos and names;
– Place the route adviser where you want;
– Create a new profile that starts with a custom amount of money at a custom level;
– Copy the settings of a profile to another;
– And MORE!

For modders:
– View the UVs of a model;
– View a 3d model (view images on the model if you want);
– Extract the SCS base files and convert the models;
– Convert image files to and from dds.
– And MORE!



BEMModding

Euro truck simulator 2 mods / Others
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Interior Addon Mod working only with DLC Cabin Accessories!
Unpack and paste in folder “mod”!!
– For all truck
– For all slots



CrowerCZ

Euro truck simulator 2 mods / Others
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PAINTJOB PACKER V1.5

October 1, 2020

Paintjob Packer is a lightweight mod making tool for Euro Truck Simulator 2 and American Truck Simulator. It allows you to generate simple paintjob mods, with a focus on mods that support multiple vehicles.

Version 1.5
Added support for Western Star 49X
Added support for three ATS mods
Fixed certain characters in paintjob names causing Paintjob Packer to crash

Features
Support for player-owned trailers, including those from DLCs
Support for trucks using the newer accessory-based paintjob system, like the Scania S and MAN TGX Euro 6
Support for as many vehicles as you like in a single mod
Built-in support for >50 truck and trailer mods
Support for separate paintjobs for each cabin of a truck, in case a single texture doesn’t work for all of them
Optionally includes readymade 4k templates for each vehicle (ATS)



Carsmaniac

Euro truck simulator 2 mods / Others
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COURSEPLAY V6.02.00065

October 1, 2020

For today actual / last official – v6.02.00065

The well-known script Kursplay! You can say the main au pair! Now available on the 19th farm!

Courseplay script mod (current working version)

This is probably the most popular mod in the game. The Kursplay script makes it possible in the game to create routes and tasks for various kinds of equipment, and then complete them. This means that by creating a route for your tractor, or, for example, a truck, it will independently perform the specified work without your further participation. As you can understand, this is much more interesting and, moreover, more functional than the standard hired workers in FS 2019.

After downloading and installing the Courseplay modification into the Farmer Simulator 19 game, you will be able to create routes for various agricultural equipment. As an example, if you need to send a tractor for some kind of work: plowing the land, sowing a future crop or harvesting it, then you just need to indicate the field number. A truck can be taught to deliver some of your goods for sale or transport goods from point B to point A. It all depends on your imagination, because the script has many possibilities.

How to use the Kursplay mod in FS 19?

Nothing complicated really! After you have downloaded and installed this mod, you need to press the following key combination: Ctrl plus Delete. A menu in Russian should appear before your eyes. Everything in it is quite simple and clear. But, in short, it all comes down to creating a route for the unit of equipment you need and its further reproduction, that is, you indicate where to go, which route, and what to do in the end.

True, there is one BUT: the first time, to create a route, you have to drive it yourself. Thus, you specify the points to follow, turns, etc. Well, then the technique will already remember the route and your actions and will be able to move independently.
Features of the version:
– You can select the number of flights from the base to the point of sale;
– After the specified number of flights, he gets up at the end point and reports it;
– Also, while the tractor is waiting for the filling of the combine bunker, it turns off the engine;
– Minor bugs fixed;
– Proven to be stable



DevTeam

Euro truck simulator 2 mods / Others