Modifications 64533

FS22 maps

Papenburger Map

Version 1.0.1.1
-map description changed here!!
– Corrected north-south alignment of the map (finally after 15 years ๐Ÿ™‚ )
-Terrainshader replaced on new version
-New fields (total 105 now)
-Reworked field borders (131 Farmlands)
-3 cow pastures (buy with farmland)
-4 farms including machines (1 dairy farm, 1 milk+pig farm, biogas+wage farm, 1 milk+biogas farm)
-Competitive MP Ready
-Decoration completely revised (fences, hedges etc)
-Fruit type change Removed = olives, grapes, sugar cane, cotton / added = green rye matched to corn plus (first only)
-4 traffic lights
-2 lime stations installed
-Prices for products lowered (e.g. milk 0.37 cents per liter to normal or per ton of wheat 337 โ‚ฌ etc)
-High-voltage line integrated into the terrain
-Corn stubble is now green denser and slightly taller
-Field or field grass now has a seed stubble texture and the stubble is accordingly.
-shop shifted to the southeast
New score is mandatory

Here I present you my Papenburg map. It’s not quite final yet. But when is a map ever?
features
-4 times map
-105 fields of 1-87 hectares of arable land, grassland and forests
-Fruit types: wheat, barley, sunflower, maize, rapeseed, oats, millet, poplar, grass, pasture grass, potatoes, sugar beets, soybeans, green rye
-131 plots hectares price 20000โ‚ฌ
– over 150000 trees
-Extensive field and path system
-3 cow pastures (buy with farmland)
-4 farms including machines (1 dairy farm, 1 milk+pig farm, biogas+wage farm, 1 milk+biogas farm)
-Competitive MP Ready
-Basic supply at main points of sale. Including grain mill, granary, baker, cheese factory, dairy and sawmill, 2 cattle dealers, 2 bale sales points, 2 lime sales points

There will be regular updates over the next few weeks and months. So be patient.
Map has been extensively tested. If you see anything, please PM me with the picture and coordinates
Have fun



Jimkerk

Farming simulator 22 mods / Fs22 Maps

Welcome to Bucks County, PA!

Here you will find 60 challenging, irregularly shaped fields ranging in size from small to large.

There are several empty plots on the map that can be purchased, cleared, and then either converted into fields or used for additional buildings or farms.

You start the game on the main farm, which consists of cows and chickens. The horses, pigs and sheep will be displayed on the map as soon as the land is purchased.



TNTmodding

Farming simulator 22 mods / Fs22 Maps

BONNEVAL MAP V1.0.0.0

May 9, 2023

Welcome to Bonneval.

A small fictional village surrounded by lush, hilly countryside where you will find several farms with different livestock (cattle, sheep,

pigs) as well as an ETA and a wine farm.

No vehicle will be provided to you at the start of your activity, so you will have to negotiate with the bank to buy the equipment that will allow you

to raise your cattle or to cultivate the 99 fields and meadows of the region.

You will have the possibility to sell your harvests and your productions in 6 different points of sale.

If you prefer forestry, it has allowed you to buy the 12 large forest plots that border the town and to transport wood and chips to the sawmill.

If you need water for your farms, you can draw it directly from the ponds that dot the region.

The crop growth schedule is the default.

We wish you all long and pleasant hours of play at Bonneval.



Jerry LaFabrik

Farming simulator 22 mods / Fs22 Maps

BASE MAP 2X V1.0.0.0

May 9, 2023

A Beautiful Base 2x Zeroed, Remembering This Is Just A Beta, Coming Soon With New Textures And New Cultures!

By Bazukees



Bazukees

Farming simulator 22 mods / Fs22 Maps

Welcome to BallySpring!

v1.1.0.2
– Changed the control for hiding the hedges, fences, walls etc. from left mouse button to the O key not to conflict with the gates (New save NOT required)
– Restructured folder structure and removed BaseDirectoryFix.lua script to avoid certain xml files getting overridden by other mods
This was causing manure to appear transparent when mods that loaded their own fillTypes xml were activated. (New save NOT required)
– Made all collectibles collectable, some of them were conflicting with removable objects triggers (New save NOT required)
– Corrected shader errors from test tool in preparation for modhub submission (New save NOT required)
– Corrected typo in placeables xml loading OakTreeHouse.xml (New save required)
– Corrected issue with not being able to feed the dog at the main farm (New save NOT required)
– Updated terrainShader.xml to be compatible with game version 1.9.1 (New save NOT required)
– Updated Garage, Mart, Potato & Pub sell points to accept bales (New save NOT required)
– Added open pig pasture in the shop (New save NOT required)
– Added size marker to open chicken pasture (New save NOT required)
– Corrected height of the navigation mesh on the large open sheep pasture (Was causing the animals to float in mid air) (New save NOT required)

A fictional Irish map based in the West of Ireland with 172 fields, mainly grassland with some arable fields. There are 10 farm yards to choose from.
Highly customisable map with all buildings, walls, hedges, fences and yard clutter etc. removable.

Note: Once you start in either Farm Manager or Start from Scratch modes, you dont own any land so wont be able to interact with any of the objects etc. until you purchase some land.

All gates on the map are opened by default. This is to allow access to the fields etc. to complete contracts. You can only open/close the gates that are on land that you own. This is a compromise so the gates can be sold.

Features:
– Custom Animals: Bulls, Calves, Goats, Ducks and more
– The Goats give you Goats Milk. To collect the Goats Milk from the pasture there is custom versions of the ingame Lizard MKS 8 & MKS 32 Liquid Tankers in the shop
– Custom Cattle Breeds: Hereford, Jersey, Charolais & Simmental plus basegame Holstein, Angus & Limousin
– Multi Terrain Angle
– Maize Plus mod supported
– Animal Grazing mod supported
– Enhanced Animal System mod supported
– Mud System mod supported
– Custom Traffic
– Irish Number Plates
– Custom seasonal growth plan with Cotton and Sugarcane removed (Thanks to Disturbed Simulations)
– Relight Installed
– Custom Sounds
– Custom NPC’s
– Collectibles
– Road Network built in Blender
– All hedges have collisions
– Removable Hedges, Walls, Fences etc. (Press O at the object to remove)
– Productions and sellpoints
– Precision farming ready with realistic soil map
– Most things only work once the land has been bought. Animals, silos etc.

Happy Farming! If you find any bugs with the map, please report in our discord server linked below
To keep up to date with the map and future projects, please join our discord server linked below

Credits: Irish_Conor, GlengarBoy, Dylan.C, 4D Modding, South Armagh Modding, Farmer Chris, Rossco755, OxygenDavid, BulletBill, Farmer_Andy, Chissel, Ifko[nator], Bronkema, Elite Farming, Disturbed Simulations, Suchsneak, Didek96, Austria Modding
If there is anyone we forgot to mention, apologies ๐Ÿ™‚
Special thanks to the Eire Agri Crew & AgriSpec for testing the map.

EireAgri Discord: https://discord.gg/qc5ezjn



IrishConor
South Armagh Modding
4D Modding
Rossco755
Eire Agri Modding

Farming simulator 22 mods / Fs22 Maps

Welcome to BallySpring!

v1.1.0.2
– Changed the control for hiding the hedges, fences, walls etc. from left mouse button to the O key not to conflict with the gates (New save NOT required)
– Restructured folder structure and removed BaseDirectoryFix.lua script to avoid certain xml files getting overridden by other mods
This was causing manure to appear transparent when mods that loaded their own fillTypes xml were activated. (New save NOT required)
– Made all collectibles collectable, some of them were conflicting with removable objects triggers (New save NOT required)
– Corrected shader errors from test tool in preparation for modhub submission (New save NOT required)
– Corrected typo in placeables xml loading OakTreeHouse.xml (New save required)
– Corrected issue with not being able to feed the dog at the main farm (New save NOT required)
– Updated terrainShader.xml to be compatible with game version 1.9.1 (New save NOT required)
– Updated Garage, Mart, Potato & Pub sell points to accept bales (New save NOT required)
– Added open pig pasture in the shop (New save NOT required)
– Added size marker to open chicken pasture (New save NOT required)
– Corrected height of the navigation mesh on the large open sheep pasture (Was causing the animals to float in mid air) (New save NOT required)

A fictional Irish map based in the West of Ireland with 172 fields, mainly grassland with some arable fields. There are 10 farm yards to choose from.
Highly customisable map with all buildings, walls, hedges, fences and yard clutter etc. removable.

Note: Once you start in either Farm Manager or Start from Scratch modes, you dont own any land so wont be able to interact with any of the objects etc. until you purchase some land.

All gates on the map are opened by default. This is to allow access to the fields etc. to complete contracts. You can only open/close the gates that are on land that you own. This is a compromise so the gates can be sold.

Features:
– Custom Animals: Bulls, Calves, Goats, Ducks and more
– The Goats give you Goats Milk. To collect the Goats Milk from the pasture there is custom versions of the ingame Lizard MKS 8 & MKS 32 Liquid Tankers in the shop
– Custom Cattle Breeds: Hereford, Jersey, Charolais & Simmental plus basegame Holstein, Angus & Limousin
– Multi Terrain Angle
– Maize Plus mod supported
– Animal Grazing mod supported
– Enhanced Animal System mod supported
– Mud System mod supported
– Custom Traffic
– Irish Number Plates
– Custom seasonal growth plan with Cotton and Sugarcane removed (Thanks to Disturbed Simulations)
– Relight Installed
– Custom Sounds
– Custom NPC’s
– Collectibles
– Road Network built in Blender
– All hedges have collisions
– Removable Hedges, Walls, Fences etc. (Press O at the object to remove)
– Productions and sellpoints
– Precision farming ready with realistic soil map
– Most things only work once the land has been bought. Animals, silos etc.

Happy Farming! If you find any bugs with the map, please report in our discord server linked below
To keep up to date with the map and future projects, please join our discord server linked below

Credits: Irish_Conor, GlengarBoy, Dylan.C, 4D Modding, South Armagh Modding, Farmer Chris, Rossco755, OxygenDavid, BulletBill, Farmer_Andy, Chissel, Ifko[nator], Bronkema, Elite Farming, Disturbed Simulations, Suchsneak, Didek96, Austria Modding
If there is anyone we forgot to mention, apologies ๐Ÿ™‚
Special thanks to the Eire Agri Crew & AgriSpec for testing the map.

EireAgri Discord: https://discord.gg/qc5ezjn



IrishConor
South Armagh Modding
4D Modding
Rossco755
Eire Agri Modding

Farming simulator 22 mods / Fs22 Maps

V1.0.1.1

– Setting up pasture “MeuhMeuh Beach”

– Added 2 Forestry Zones

– Fixed Splines Traffic

– Added Dairy + Carpentry

– Added Pressing Mission

– Adjustment Pet Enclosures

๐ŸŒThe Mas:

๐Ÿฎ Mono Farm with Cows + Chickens + Sheep

๐Ÿพ 55 Medium and Large sized fields

๐Ÿ’ฐ 4 Points of Sale and 2 Points of Purchase

๐Ÿ€ Grain Type Map with Missions

๐Ÿšœ This is my 1st Solo Map, you have to get started one day! Have fun and Kisses



Tina_Inc

Farming simulator 22 mods / Fs22 Maps

RALLES MAP 4X V4.0.1.6

April 27, 2023

Version 4.0.1.6
Map Shader is now LS22 Patch 1.9.1 ready
Moddesc version has also been adjusted
Fixed some small bugs to improve performance.
Unfortunately I don’t get the timing to make the fields like you know it from other maps because the script doesn’t work properly for the GE, the farmlands can be bought but the fields are not recognized because the field deminsion are not set, or there is no transform group field in the GE, if one of you gets it, please do it and send it to me, I will then install it in the last update where I fixed the traffic.
Otherwise, as always, if you don’t like it, you don’t have to load it
The adaptation for the standard version follows the days

Minor bugs have been fixed.
New vehicles have also been added to the AI.
I didn’t make any fields like the standard ones, please forgive me, I have two small children, one is 1.8 years old and the other not even 1 month, I just don’t have the time
It is not mandatory to start a new game, but I recommend it.
It’s not perfect, I know that, but I think that after all these years, whether it’s 4x or norm, it has a nostalgic value. I have always tried to adapt them and have always released them except for the LS19 so that you can benefit from them (one more, the other less). It hurts my heart that I can no longer continue to build and customize it. But there is no other way.
I would like to thank everyone who plays this map and helped me to make it fit for the new versions by reporting errors to me, I also apologize that I did not fix some immediately and maybe some of them are still in there.
Of course, thanks also go to all modders and scripters from whom I used models or scripts on the map!!!!!
This map has been around since the LS 2009, it was always adapted by me and partly rebuilt eg for the LS13. Meanwhile, this map has more than 10 years on the hump and I think it’s about time to stop this project and maybe start a new one.
So I decided not to adjust this map any further and to fix errors.
You are of course free to adapt and change the map to your liking. If you then want to upload them, please name me as the builder of the map in the description.
I wish you a lot of fun with the map

It’s not perfect, I know that, but I think that after all these years, whether it’s 4x or norm, it has a nostalgic value. I have always tried to adapt them and have always released them except for the LS19 so that you can benefit from them (one more, the other less). It hurts my heart that I can no longer continue to build and customize it. But there is no other way.
I would like to thank everyone who plays this map and helped me to make it fit for the new versions by reporting errors to me, I also apologize that I did not fix some immediately and maybe some of them are still in there.
Of course, thanks also go to all modders and scripters from whom I used models or scripts on the map!!!!!
This map has been around since the LS 2009, it was always adapted by me and partly rebuilt eg for the LS13. Meanwhile, this map has more than 10 years on the hump and I think it’s about time to stop this project and maybe start a new one.
So I decided not to adjust this map any further and to fix errors.
You are of course free to adapt and change the map to your liking. If you then want to upload them, please name me as the builder of the map in the description.
I wish you a lot of fun with the map
if you don’t like it, you don’t have to load it.



Ralle AKA johndeere6800
Vanidar87 for testing
and all modders whose models I have used on the map

Farming simulator 22 mods / Fs22 Maps