Modifications 71714

FS19 addons mods

An addon is a term given to accessories or additional equipment that is developed by a third-party instead of the general developer. In Farming Simulator 19, addons mods are usually things and items that add more functionality to the game and are created by the mod author. That’s a fancy way of saying that mod author expands the functionality of some features or adds something to the game that wasn’t there before. Some addons are really powerful mods and can tremendously improve your gameplay experience while others can offer more realism or immersion after you install them.
Examples of addons include absolutely new control layouts, new mechanics, new buildings, etc. You can consider FS19 addons mods as very small, very tiny updates or expansions of the game that differ from regular mods. They combine new visuals with new mechanics, so they are serious mods that are often used by hardcore or experienced players who wish to expand the FS19 world.
All players can find free FS19 mods and FS19 addons on Gamersmods. Find out more about a particular modification or file by clicking on it. You can look at high-res pictures to get a sense of how everything looks in game as well as read a detailed specifications list to get a better understanding of how the addon works.

6.03.00060 Speed and other fixes
fixes div. cruise control speed #3727
fixes hud speed display in mph #6041
should fix f1 menu refresh after open/close hud action event #7143
fixes beacon lights mode 1 #6197

v6.03.00059
Created an area between Combine and fruit with high penalty, so we try to not get a path there. #7102
Increase the the distance to the target, where we don’t swerve for our Combine. (20 -> 75)
To prevent crashing into a working Combine, an increased distance to the fruit by 1 should help. (3 -> 4)
For Mode2, we don’t generate a reverse course with trailers anyway. For Trucks, it can cause some unwanted conflict course with our Combine. To prevent that, we don’t generate a reverse course at all. (an increased turnradius is needed too, tested with 20m) #7169
The driver now drives along a Course in the silo. #6640 #6949 #7161 #7167
Improves the detection of the silo end.
Fixed a bug where course changes wasn’t saved correctly.

6.03.00058 minor fixes
fixes #7157
fix for small bunker silos #7046
fix for sold bunker silos, might be related to #7138
might fix mp hud open/close action event #7143
might fix action event bug #7146
fixes returning mission vehicles #7045
course loading: fixed cosmetic issue

6.03.00057 Faster course loading
Changed the format of the saved course file for faster
loading (I mean really faster, courses with 60,000
waypoints now load in a few seconds, saving is a little slower
but should be significantly faster).

This version can load the old format files but always
saves the course using the new format (new format files
have version=”2″ in the first line).

You can use the console command cpUgradeAllCourses to
upgrade all saved courses to the new, faster format.
Run it right after the savegame is loaded and make
sure you make a backup of your courses before!

This new format will break any external tool which
relies on loading/saving the course XML files.

The new format:
Use a single XML node for all waypoints
Each waypoint is separated by a ‘|’ and a new line,
latter for visibility only
Waypoint attributes are separated by ‘;’

See the Course.serializeWaypoints() function in
Waypoint.lua for the details.



pvaiko

Farming simulator 2019 mods / Addons

2006 Ford Powerstroke GWR27YT for Farming simulator 19

Power: 400

Maximum Speed: 120

Price: 15000

Brand: Ford

Category: Cars

The FST-99S. This service trailer carries all the tools needed for you to configure vehicles in the field.



GWR27YT

Farming simulator 2019 mods / Addons

Scag 52in Walk Behind Mower for Farming simulator 19
Choice of side discharge or metal bagger



Original Creator: Fsfarmer11. Edited by: Nickj854(me)

Farming simulator 2019 mods / Addons

The MAN TGX HKL with crane can transport small and medium-sized containers.

Changelog: 1.0.0.1
differentials changed
Tire configuration adjusted
Window cover added
Front flashers added
Beacon lights added and changed
Dirt rag imprints changed
Horn sound changed on Airhorn

The containers can be loaded directly with the crane.
It can be ordered in 2 versions.
The turning circle can be reduced by an additionally orderable steering axle.
Support feet can be controlled manually.

Price: 175.000 $

The following shop options are available:
Color change: Cabin, Crane, Rims
Engine: 500HP, 640HP, 880HP
Wheels: Lizard, Nokian with and without lettering
Bullbar, Roofbar with and without light
Mud flaps in 5 different Versions
Sun visors. Small, large, incl color choice
Additional parts: Fanfares, Protective grille, additional Mirrors

Control:
Unfold Crane: PC: X ; PS4/5: L1 + X ; XBOX: LB + A
HKL up / down: PC: N ; PS4/5: L1 + D-pad Left ; XBOX: LB + D-pad Left

Required Mods:
– ITRunner 26.23 HD Pack (By: Agrartechnik Nordeifel)



HR Forst und Fahrzeugbau

Farming simulator 2019 mods / Addons

CELLAR V1.0.0.0

May 12, 2021

– Price: 55000 $
– Capacity: 100.000 L
– Daily Upkeep: 20 $
– Fruits: potato sugarBeet
– Seasons ready



Piesel_360

Farming simulator 2019 mods / Addons

– Power: 113 h/p;

– Speed: 180 km/h;

– Color selection (main, rims);

– Animation dashboard;

– Light;

– Washable.



Karol07

Farming simulator 2019 mods / Addons

v6.03.00059
Created an area between Combine and fruit with high penalty, so we try to not get a path there. #7102
Increase the the distance to the target, where we don’t swerve for our Combine. (20 -> 75)
To prevent crashing into a working Combine, an increased distance to the fruit by 1 should help. (3 -> 4)
For Mode2, we don’t generate a reverse course with trailers anyway. For Trucks, it can cause some unwanted conflict course with our Combine. To prevent that, we don’t generate a reverse course at all. (an increased turnradius is needed too, tested with 20m) #7169
The driver now drives along a Course in the silo. #6640 #6949 #7161 #7167
Improves the detection of the silo end.
Fixed a bug where course changes wasn’t saved correctly.

6.03.00058 minor fixes
fixes #7157
fix for small bunker silos #7046
fix for sold bunker silos, might be related to #7138
might fix mp hud open/close action event #7143
might fix action event bug #7146
fixes returning mission vehicles #7045
course loading: fixed cosmetic issue

6.03.00057 Faster course loading
Changed the format of the saved course file for faster
loading (I mean really faster, courses with 60,000
waypoints now load in a few seconds, saving is a little slower
but should be significantly faster).

This version can load the old format files but always
saves the course using the new format (new format files
have version=”2″ in the first line).

You can use the console command cpUgradeAllCourses to
upgrade all saved courses to the new, faster format.
Run it right after the savegame is loaded and make
sure you make a backup of your courses before!

This new format will break any external tool which
relies on loading/saving the course XML files.

The new format:
Use a single XML node for all waypoints
Each waypoint is separated by a ‘|’ and a new line,
latter for visibility only
Waypoint attributes are separated by ‘;’

See the Course.serializeWaypoints() function in
Waypoint.lua for the details.



pvaiko

Farming simulator 2019 mods / Addons

!Tires from the brand “BKT” are only authorized for PC-Mods due to missing lizenses!
BKT AS504 R18 Tire, mainly used on older mid hp 4wd tractors for front wheels.

Includes:
12.5/80 R18
12.5/80 R18 used (slightly worn)



modelleicher

Farming simulator 2019 mods / Addons