Modifications 71766

FS22 maps

FELSBRUNN MAP V1.0.2.0

January 6, 2022

Version 1.0.2.0
necessary update which removes the groundfoliage (deco mushrooms, branches, leaves, etc) outside of the woods …
You could paint over or plow under after the last update, but are not saved in the savegame and are there again after each start of the game
Moin, I once converted the Felsbrunn from LS19 … because my fav map didn’t want to go right away, I thought,
I go a little slower and first try something simpler … so the Felsbrunn (since everything is nice and standard)
and then according to the motto learning by doing … it’s finished now, I think I’ve learned enough from it,
So now maybe another one … because it would be a shame to keep them only for me … here for everyone
Map should be as far as “standard” LS22, ie all fruits, new soil etc (sugar cane and cotton are built in but deactivated)
Not all things went with the new shaders, which is why the fs19 support shaders are still working here and there … because giants like to mess around
also a shader error in the log, but it doesn’t cause any problems
there are also shaders that go garnich or cause more serious errors, e.g. the triplanarshader,
which was used for the rocks … for this reason the rocks and the background mountain don’t look really nice,
temporarily it has to go like this without having to use the shader …
the map was converted with the first version by editor 9, which destroyed the road to the castle and i made up my mind
Simply flatten the castle and the mountain … more usable area
for this purpose the north port was changed and a sugar factory (the class factory from thüringer heights) was set up and there are large limestone mountains at the south port
(the wheel loader sells lime, drive underneath and let it charge, unfortunately the filling animation doesn’t work and I don’t really know why) …
also sales points for all fruits, wool, milk, wood and wood chips … (I hope they all work …)
There are productions that can be placed in the shop, I don’t think of productions in the LS, but everyone as they want …
the train is only decoration
there are also a few silos and lamps for the courtyard and compared to the standard maps you can draw a few more textures on the floor … as well as some new decoration here and there …
There is water at the pond near the shop and at the water tower near the cattle dealer …
What I tested myself on the side worked, but people like to make mistakes
So if you see something that shouldn’t be like that or something that doesn’t work, leave a comment here and I’ll try to fix it … otherwise, have fun.



PATR10T (Oberland Agrar)
Giants
Zuckerfabrik: MaxWild (Thüringer Höhe)

Farming simulator 22 mods / Fs22 Maps
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HELL’S LAND V1.0.0.0

January 5, 2022

AN YOU START FROM NOTHING ????
Hell’s Land is perfect for that, it’s just the basics.
-Sales station (almost everything)
-Fuel station
-Point of sale
PS: Small bonus to help in the beginning.
Let’s see who can do better…
Good game.



Kykiros Koba

Farming simulator 22 mods / Fs22 Maps
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FS22 BigFieldsXXL 10x10km

MAP SIZE 10km x 10km

Field 1 (field01) : 717.428 ha

Field 2 (field02) : 192.250 ha

Field 3 (field03) : 24.125 ha

Field 4 (field04) : 24.100 ha

Field 5 (field05) : 24.125 ha

Field 6 (field06) : 24.100 ha

Field 7 (field07) : 26.175 ha

Field 8 (field08) : 39.181 ha

Field 9 (field09) : 192.350 ha

Field 10 (field10) : 2951.619 ha

Field 11 (field11) : 1151.308 ha

Field 12 (field12) : 2051.488 ha

Field 13 (field13) : 2051.249 ha

I hope you enjoy a good game for everyone.



zoltanm

Farming simulator 22 mods / Fs22 Maps
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PAPENBURG MAP V1.0.0.3

January 5, 2022

1.0.0.3 changelog:
– under field 23 trees, hedges and bushes removed
– connection to field 25 created around the bottom.
– corrected some unsightly things (terrain adaptation)
– Possible driving from fields 22 to 28 through hedges that have been removed.
– fixed a couple of floating trees.
Important: to activate the update delete the following files from your savegame: densityMap_fruits.gdm / terrain.lod.type.cache / terrain.nmap.cache / splitShapes.gmss / terrain.heightmap.png
But this will change your fields if you don’t want to continue playing like this

Jimkerk Presents
Papenburg Map
Here with I put you my Papenburg Map zur verfügung.Sie is not quite Final. But when is ne map that ever.
Features
-4 fields map
-96 fields from 1- 87 Ha much arable land, grassland and forests
-119 plots hectare price 25000€
– over 200000 trees
-Extensive field and path system
-Many free areas for farms and productions
-Basic supply of main outlets. Including grain mill, grain store, bakery, cheese factory, dairy and sawmill
– not finalized yet!!!! way system splines for auto helper…free ride possible.But not yet perfected
I haven’t put any launch vehicles yet
There will be updates every now and then in the coming weeks and months. So be patient.
There are small warnings but the map runs astrein and has been extensively tested. If anything is seen, please picture and coordinates with pn to me
Habt fun



Modell:Giants, Jimkerk
Textur: Giants,Jimkerk
Script: Giants ,Jimkerk
Idee / Konzept: Jimkerk
Tester: Satt

Farming simulator 22 mods / Fs22 Maps
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TERRA FARM V0.3.4.1

January 5, 2022

Tested version 0.3.4.1 on January 5th, 2021
This LS22 Terra Farm Script enables the player to do landscaping with standard machines and mods.

Prices:
– The purchase price is: 0 €
– The daily maintenance costs are: 0 €

No available configuration options:
– no configuration options.

Supported standard devices:
– Albutt – front loader shovel
– Magsi – Telehandler shovel
– Magsi – wheel loader shovel
– McCormick – dump bucket
– Paladin – high tip shovel

Supported mods (version 0.3.4.1):
– Case CX250D long range shovels
– CAT 990H shovel
– HAMM H11i road roller
– Liebherr R926 shovels
– Volvo EC750 buckets
– Volvo L-350H bucket

Supported filltypes (version 0.3.4.1):
– asphalt
– Money
– bricks
– Concrete
– limestone
– pebbles
– Sand
– iron
– Paydirt
– river sand
– stone powder
– Clay

Functions:
– As soon as the script has been activated, the player can do landscaping if he has the right devices / machines.
– The Landscaping Mouds can be activated with the “Z” key.
– The dismantling mode can be changed using the “X” key.
– The unloading mode can be changed with the “B” key.
– The menu is accessed using the “Y” key.
– Various settings can be made in the menu, including the strength, the radius, but also general things.
– The script runs in the single player and multiplayer area, but not yet 100% function in multiplayer!
– It is a BETA version.

Problems:
– No problems in the form of game crashes or log errors detected, as this is a BETA version, there may be errors in functionality!



scfmod

Farming simulator 22 mods / Fs22 Maps
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ALPENLAND MAP V2.0.0.0

January 5, 2022

Here is a nice little map of the Alps. There is a Berghof (Hof1) and a contractor (Hof2) here. The map has been tested for a long time and runs very well.

Version 2.0.0
The map may not be changed and re-uploaded.

Kind regards
TuneWar
PD. The map may not be changed or re-uploaded!



TuneWar

Farming simulator 22 mods / Fs22 Maps
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The standard map “Haut Beyleron” was equipped with German license plates.

Changelog V1.0.0.2
Have adjusted the overview

The field opposite the start yard has been removed and asphalted and connected with an asphalt road to the Verkaufschop.
The trees from the starting yard and adjacent fields have been removed, so there are no more problems with helpers.
A bigger silo with 800 0000 L and a stronger tractor were given to the starting yard, the water tank was removed.
The starting point was moved to the opposite side of the road.
The two help-trickers on the yard were removed, in case you want to build the yard on the other side of the road and sell the buildings of the old yard, these help-trickers still remained there, that looked very unsightly.
And last but not least, I removed the balloons, I didn’t find them very interesting.



Grissom

Farming simulator 22 mods / Fs22 Maps
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BIG RIVER X16 V0.0.0.2 BETA

January 4, 2022

Just wait the loadingscreen stuck at 65%! Just wait the loadingscreen is stuck at 65% it just takes a little bit!

Version 0.0.0.2 BETA
-Bridges Collision fixed (new railings)
-Water fixed (no more driving through)
-Shop space slightly enlarged
-Mod folder cleared up some MB saved ^^

Basic framework in terms of roads and terrain is from WildWestx16 from LS19, roads textures are new and yes I’m not happy with them yet either :/ otherwise the build is completely new except for the port which is in the same place.
Please note it is the BETA version! I’m modding completely alone therefore it takes a bit until new versions are released(currently I’ve worked 3 weeks almost daily hours on it >.<)! Currently does not go on optics for now my focus is to create a working map if that all fits it goes on with decorations 😀
And PLEASE tell me bugs,visual bugs etc with a 16 tray map it's hard to look at everything 🙂
98 fields from 0.9-670 acres
Large farm area with adjacent flat area to expand the farm!
Road lanterns with no collision! (Autodrive and courseplay friendly)
Pigs, sheep and chickens obstructed at the farm. The cowshed is tucked away a bit from the farm(the reason for this is the feeding robot so there is not always something in the way)
-Water can be taken from the lake
-5 large construction areas
-Large BGA with 3 large silos
-2 gas stations
-3 lime stations
-10 sales points (+2 stone sales points)
-11 Productions(the area where the buildings are located are yours once you buy a factory)
-Lime sellable(in the modhub there is a mod to make lime from stones)
-Fertilizer/Seed sellable(there is a mod for seed and fertilizer production from FedAction)
-Mixed ration/fodder sellable
-Grass/hay/straw/silage can be sold as bales or with a trailer!
-Growth made faster for those playing without Seasons
-large 16mio multisilo



Tester: S1m4l
Sonstige: Cazz64

Farming simulator 22 mods / Fs22 Maps