Modifications 71714

ETS2 bus mods

If you want something that can change the ETS2 experience for you, download one of the bus mods from Gamersmods. They’re all free and they all make a completely big overhaul to the way and style of play. In the regular game, you can only drive DAF, Iveco, Renault, Mercedes-Benz, MAN, Volvo and Scania trucks. However, with the installation of mods, you can swap one of these trucks with a city, inter-city, double decker or tourist buses from around the world.
Fancy driving a classic from one edge of the map to another? Want to feel like a bus driver on his journey across Europe? You can do that and you can find all sorts of brand new or classic bus models from European, North American, Asian or South American manufacturers. So, you can expect to sit behind the wheel of Neoplan, Marcopolo or even classic Eastern European buses, like Ikarus’ wheels. These buses have unique looks and most of them are made by modding pros, so you can expect high-resolution exterior and interior textures to let you fully immerse into the new gaming experience.
Downloading a bus mod is simple. Select the mod you like from the catalogue and click the Download button. Once you have the file, place it in your ETS documents /mod folder. Mount the mod from within the game’s menu and pick up the bus from a dealer. If you found the mod to be exciting, fun or very realistic, give it a five-star rating or leave a nice comment to let the developer know your appreciation!

Mod supports a wide range of modded trucks.

Full support for my Kelsa Light-bars.

Special thanks to Csabee and abasstreppas for a comprehensive lists of “suitable_for” variables.

Features:

HQ 3d model

Custom flares

Custom light-mask

8 light colours: white, light orange, red, amber, blue, cyan, green, purple

3 types: solid marker, marker + strobe, strobe only

2 strobe variants: Left & Right

Amber & red blinker variants – IMPORTANT – red blinker lightmask will not show properly in ETS2 (lamp system limitation)

Updated for 1.42 game version.



obelihnio

Euro truck simulator 2 mods / Bus

Mod with three chassis, three interiors, MBB, volvo and VW, several options, several skins.



Direção virtual, DC

Euro truck simulator 2 mods / Bus

Ever wondered which cities have working WoT (External) contracts while using ProMods? Wonder no more.

Mod adds indicators to city names, that points if contracts to/from specific city are working or not.

(-) All companies broken

(-Name) Only company broken

(+Name) Only company working

(Name?) May or may not work

Place mod on top of list (above ProMods), then turn of localised city names in gameplay options.

Works ONLY with:

ETS2 1.42 and ProMods 2.57

ETS2 1.41 and ProMods 2.56

This mod uses company names from ProMods



SzymonKurzacz

Euro truck simulator 2 mods / Bus

Version 12.6.1 – compatibility update for game version 1.42

Pack adds in traffic 45 new models of buses with 1367 skins (Setra, Neoplan, Volvo, Man, Mercedes-Benz, Ikarus, Scania, Ayats, Irizar, Temsa, Irisbus, Jelcz, Karosa, Caetano, Optare).
All standalone, works on any maps.
Compatible with all my packs.
Tested on version 1.42.x



Jazzycat

Euro truck simulator 2 mods / Bus

In this mode, designed the engines and transmissions for trucks in the game. You can expect a lot of engines and transmissions for your trucks. All engines and transmissions, are made by the manufacturer’s specifications.

CREATED FOR TRUCKS:

DAF XF

IVECO STRALIS, IVECO HI-WAY

MAN

MERCEDES ACTROS 2014

SCANIA RCAB 2009

VOLVO FH 16 2009, VOLVO FH 16 2012

For v1.42



tobrago

Euro truck simulator 2 mods / Bus

18 MODS DB CREATION’S 1.41

October 25, 2021

Here 18 mods from DB Creation’s, bought these 3 months ago.

DB has informed that all buyers are not entitled to updates. You will have to buy everything again and again.

This series are working in 1.41+ brand that most also still work under 1.42.

I’m done with DB Creation’s.



Euro truck simulator 2 mods / Bus

you could consider also increasing g_traffic value, however this command will multiply all numbers and create therefore even smaller differences between day/night of between different type of roads. FPS is also very much affected with g_traffic

Why my Real Traffic Density mod is better than other traffic mods?

Because my mod uses rational spawn numbers according to the game’s limits checked personally in hours of testing; the numbers used at rush hours are +/- the maximum that the game can handle. The density follows real graphic charts the whole day long with peak at rush hours and reduced at night, according also to the type of the road, size of the cities, etc. Correct spawn numbers also offer a correct spawn ratio cars vs trucks vs other types of vehicles, again according to real life

Why my Real Traffic Density mod is an unique traffic mod?

it’s the only traffic mod which added motorcycles, sport and classic cars as separate type of vehicles (available of course if you use these packs). These vehicles will therefore spawn following their rules, regardless the numbers of packs used.

My traffic mod is also the only mod which brings a separate speed class for emergency vehicles and also for motorcycles and sport cars, which will drive with increased speed wherever possible (speed limit is not given by road signs). Other Ai can also break the speed limit at random basis with a certain value, up to 35% of the speed limit. Ai cannot drive faster than their limit set in their files, therefore this rule won’t really apply to trucks but rather for cars which keeps things very realistic

it’s the only traffic mod which managed to keep low traffic and minimal issues on merging to motorways at very good density overal

Other characteristics of my Real Traffic Density mod

– Speed limits for existent Ai vehicles is not affected, my mod only changes speed limits for emergency, motorcycles and sport cars

– Semaphore cycle was improved to match with increased traffic density (yellow duration after green is also increased you don’t need an additional mod for this) from 1.38 1×2 and 2×1 roads have longer green for 2 lanes roads vs the one lane road within the same crossroad

– Slow vehicles can be seen with low density in traffic only in roads with 1×1 lanes and with higher density on country roads

– Classic cars and motorcycles can also be seen on country roads with low density and reduced speed

– Ai can overtake on simple continuous line on 1×1 roads

Compatibility:

– Vanilla map and all map DLCs

– MHA Pro Map if higher priority of my mod

– ProMods with recommended addon (to be placed before the Real traffic density in mod list)

for ProMods 2.52 – 2.56:

https://modsbase.com/2tiwfi5dbves/ProMods_2.55_addon_to_Real_Traffic_Density.scs.html

– All existent Ai traffic packs; additional traffic packs are highly recommended, due to increased density you may want to see more models in traffic, not repetitive

– It does not work with Standalone Romania Map by Alex and with Standalone Hungary Map by Frank/Indian

How to use:

-most important rule: never increase g_traffic value! keep always g_traffic 1 when using this mod!!! you can use a smaller value if you want less traffic but not smaller than 0.5 which in theory will wipe out the type of vehicles with low spawn.

– place my mod above any map mods and other mods that may affect density.

– to use motorcycles, classic and sport as separate vehicles you need to rename their storage files to match with the root from my mod (def/vehicle/traffic_vehicle_type.cip.sii) or be the happy one with full access to all my personal mods

– slow vehicles are allowed on public roads but starting with 1.40 if you do not like the Harvester, place the Traffic mod above my Real Ai sounds and it will only circulate on closed road, or if you want the harvester on public local roads place sounds above traffic mod and will return. the tractor is not influenced by this swap, will show on local roads anyway

Known issues not related to my traffic mod:

– merging on motorway can be sometimes slow (SCS / map mod prefab issues)

– Ai non respecting rules like semaphore (prefab issues)

– areas with no spawn or low spawn (SCS issue)

– game can crash at high traffic density if many traffic pack are used (memory leak not yet confirmed, only in 1.35 and above) this error is generating the following error:

“Failed to assign pool segment “

Why you should use another traffic density mod?

– due to its complexity, my mod is frequently affected by game updates and it may happen to cause game crash if it’s not immediately updated. I offer constant support to my mod, still it might be disturbing to have a game crash and not immediately knowing the cause, or be bothered by many mod updates.

– if you don’t care about a realistic traffic density or about game FPS or frame rate performances and only want to see some more traffic around, but no still you don’t want 10 police cars at once by using g_traffic command

Please note:

– if other mods claims a better performance don’t fall into the fancy description, there is not magic into it, better performance means much less traffic density which also means that is not a realistic traffic mod

– whatever you read about my mods from a certain user from Roextended forum, consider it garbage news, a cheep tentative to discreditate the most subscribed traffic mod on Steam. to check you can alway open the mod files and discover the truth!

your feedback is very valuable therefore discussions can start in the comments sections below. thank you!

P.S. My mods are and will always be for free, however if you appreciate my efforts and want to offer me a beer, I thank you in advance! here is my paypal account:

paypal.me/cipinho



cipinho

Euro truck simulator 2 mods / Bus

INCREASED DELIVERY TIME 1.42

October 25, 2021

Increased Delivery Time (Plus Version)

Features

– This mod extends the timeframe for deliveries (the parameter “simulation_avg_speed” has been reduced from 62 to 30)

*Note: Workers will take longer time to deliver.

If you have an active order, the extratime will not work until the next job!

Compatibility

– This mod may be affected if you use another Economy Mod, don’t use it!

– Tested with ATS 1.40 – 1.41 – 1.42 versions

– Not tested with World of trucks Jobs

Update for 1.42 Version



Darkcaptain

Euro truck simulator 2 mods / Bus