Farming simulator 2017 mods / Maps
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VILLGRATEN FARMING SIMULATOR 17 V1.0

August 28, 2017
DESCRIPTION

Description: Welcome to Villgraten! A few days ago I had the idea to make a new map, now I can imagine my new work. This is a new map, something that has not yet existed. On the map you will find everything your heart desires. Everything was perfectly adapted so that the pleasure of the game does not pass. You can also manage some fields but also grassland and work as a forestry farmer. Many new features have been created for the 2017 Farm Simulator, Eg high ropes yard, walk-in house with many features, and much more. General information: Location: Tyrol / East Tyrol Fruits: wheat, barley, maize, rape, sunflower, potatoes, sugar beet, soybeans, oil rind, poplar Goods: firewood, boards Animals: cows, sheep, chickens, pigs Other animals: horses, dogs, cats (animated animals) Fields: 4 fields from 0,15 ha to approx. 2,80 ha Meadows: about 50 meadows of different sizes Forests: over 29 forests with different sizes from about 50 trees to about 3500 trees Standard functions: very large courtyard with all animals at the farm (silo also), sales stations of every kind New features: High ropes course, walk-in house with a lot of interactions such as toilet flushing, bathing in, cooking, movable stables, hay storage in the shy storehouse, and much more ... ... you are expecting a natural area with a village (Innervillgraten) with several factions, a realistic nature, a beautifully designed and detailed courtyard in the valley, a fire-brigade and much more ... ... but explore The map itself if interest has been aroused ... Special features of the card: - On the map, a lot of different triggers were installed which made the game more interesting, these were marked by a blue character (can be switched off on interaction markers) - very many sales points of all kinds which accept all goods and fruits for purchase - many new scripts like Fabrikscript, TelescopeTrigger, and many more. - switchable lights and doors that can be opened - special animations like cat stroking, harmonica play, toilet flush, TV switch, etc. - very much forest that can be cleared - very very many details that enrich the game ... Authors: Allgemein: Mapper: Südtirolerbauer Scriptseinbau: Südtirolerbauer Tester: Südtirolerbauer/Südtirol Moddding Modelle: Giants: diverse Gebäude und Dekoobjekte Buschi: diverse Werkzeuge, Forstschilder, Holzset Börndi: Stromhaus mailman: Feldscheunen, Verladerampen Chefkoch_LS: Blitzer, animierte Tiere Wellano920: Dünger, Benzinfässer, Saatgut TakerMaco: Stromhaus MartinbigM: Bauwagen Jauchenpaule: Radiotower, Werkstatteinrichtung Steffen30muc: Kalk/Düngerlager, BGA Silos VertexDezign: Maschinenhallen, Getreidelager Fendtfan1: Ballenhalle, Misthaufen Hof Wellano920: Ambiente Sound Pack V1 Südtirolerbauer: Modelle am Hof, Almen, Skigebiet, und vieles mehr... Da Bua: Vorbereiten einiger Modelle ModsWanted/ mailman: Berge Nick98.1: Verkehrsschilderpack Fatian: Strassenpaket Scripts: Südtirolerbauer: Fabriken (Brennholz) Marhu: Saegewerk/Fabrikscript, CoinTelescope Trigger VertexDesign/Niggels: Lichtschalter und Leuchtmittel /bzw. Die dazugehörigen Trigger FSM Modding/Chefkoch LS11: Konvertierung in LS17: PDA Map Trigger, Animals Pedestrian (Marhu), Rotate Script, animierte Tiere Ian898 / CBModding: Buyable Chickens Blacky_BPG:SpeedDisplay Ein großes Dankeschön geht auch an Breisgau Modding, der mir zur Seite gestanden hat und mir bei manchen Fehlern geholfen hat.

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