Farming simulator 22 mods / Fs22 Buildings
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Red Barn Pack v 1.2

February 18, 2024
DESCRIPTION

A 16 red barn inspired placeable pack including a variety of sheds, 2 silos, work shop, windmill and all animals.
– CowBarn (500 cows)
Price: $ 100000
Daily upkeep $ 50 / day
Bale triggers for Straw and Hay, Automatic water supply

– Sheep Barn (75 Sheep)
Price: $ 50000
Daily upkeep $ 25 / day
Bale trigger for Hay and Grass, Automatic water supply

– Pig Barn (150 Pigs)
Price: $ 75000
Daily upkeep $ 25 / day
Bale triggers for Straw and Hay, Automatic water supply

– Chicken Barn (500 Chickens)
Price: $ 45000
Daily upkeep $ 15 / day

– BeeHive (2000 Litres/Day)
Price: $ 25000
Daily upkeep $ 15 / day

– Horse Barn (16 Horses)
Price: $ 65000
Daily upkeep $ 15 / day
Bale triggers for Straw and Hay, Automatic water supply

– 3 Bay Workshop
Price: $ 30000
Daily upkeep $ 15 / day
Automatic Lights

– Open Garage
Price: $ 50000
Daily upkeep $ 15 / day
Automatic Lights

– Drive Through Shed
Price: $ 35000
Daily upkeep $ 15 / day
Automatic Lights
(20m x 13m)

– Open Shed
Price: $ 15000
Daily upkeep $ 10 / day
Automatic Lights
(16m x 10m)

– Equipment/Bale Storage
Price: $ 25000
Daily upkeep $ 10 / day
Automatic Lights
(12m x 8m)

– Farm House
Price: $ 50000

– WindMill
Price: $ 50000
Daily upkeep $ 15 / day
incomePerHour = $ 120

– Small Barn With Silo
Price: $ 50000
Daily upkeep $ 25 / day
Capacity = 250000 L

– Big Barn With Silo
Price: $ 75000
Daily upkeep $ 25 / day
Capacity = 2000000.00 L

– Big Barn Storage Shed
Price: $ 50000
Daily upkeep $ 15 / day
Automatic Lights

Changelog 1.1.0.0:
-Added Window Glass
-Added HayLoft placeable
-Added Bale/Pallet storage (open Shed and Bale Shed)
-Increase Sheep Food capacity to 50,000 L
-Remove foliage on cow barn
-Remove foliage on big silo
-increase infoTrigger size for beehive
-Added bale storage to cow barn
-Increased chicken capacity to 500
-Added Animated feeders and feed storage silo to chicken barn
-Increased cow capacity to 500
-Added Beehive Pallet Location placeable
-Fixed Issue with manure not spawning
-occluderMesh added for Performance improvements
-Increased RedBarn Silo capacity with seperated fill types
-Increased Small RedBarn Silo capacity with seperated fill types

Changelog 1.2.0.0:
– Removed Funky Uneeded Occlusion in one of the Red barns
– Altered light perameters for better performance
– Minor XML Fixes

Authors:

FSG Modding – FSG TAZ_MAN

MODS UPLOADER