Modifications 71714

KaroL X

Push Release 7.0.1.13
PF Help Menu fix. #1425
Combine turns off the engine, while it’s raining. #1411 #1413
Fixes mp bug #1409
Combine should not be stopped by heavy sloped terrain. #1398
Can skip 2 lanes on vines for mod sprayer that sprays 4 vines. #1421
Simple mode fixes. #1414
Should fix controller input on course generator settings. #1369
New Help menu sections: General, Info panel, symmetric lane change.
modDesc description update.
Fixes a bug with the vine course generator. #1440

The translations on our side should be ready for a ModHub release now.
If you want your language translation ready for ModHub as well, now is the right time πŸ™‚

We think in about 2-3 Weeks (depending on bug feedback) we plan to release on ModHub!

Push Release 7.0.1.12
Changed broken setting to 100% is off and 100% is default #1378
Bugfix for #1347 ,Vehicles on outer offset lane should start at their correct waypoint now.
Course start fix for #1365
Harvester now stops during rain and continues when rain is over.
Added an “expert” Mode, wich we contain all the settings you are used to. However, the expert mode is turned off by default.

We try to make courseplay more accessible for new players to not be scared off all the settings.
Settings that are not accessible when expert mode is off, will use their default values.
To activate the expert Mode, go into global settings and turn it on.

Push Release 7.0.1.11
fix for #1365 ,could not start copied course.
Add interface for stone picker and fuel empty / broken (AD).

Push Release 7.0.1.10
noReverse added for some towed Plows, as they work better when not pushed back, #1307
gsHudVisibility 0 now works for all CP HUDs, #1312
Added copy and paste courses to the HUD, #1315
Band aid for #1329 , should now always drive to the lane offset from the HUD.
Some more Notifications added and where they are displayed.
fixes #1349

Push Release 7.0.1.8
Small AI Menu and GUI fixes.
Some small MP fixes.
Ingame Help Menu added
Fore more Information, pls read #1266
Vine worker added #49 #1292
This vine worker have some conditions to work correct.
Please stick to the suggested values for the generator and the vines, written in the ingame help menu.

Push Release 7.0.1.7
Potato harvester self unload fix #902 #1079
fix unfolding baler #1239
Saves the hud start position and lane offset #1227
Turn fix for #1252
Should fix mp info texts #1220
Added user setting to disable the player mouse event for info texts #1214
Added debug channel event
Small fix for AIMessageErrorIsFull in mp
Added more console commands for dev.

Push Release 7.0.1.5
Infotext display added: #423
Added a new info text window.
With mouse click on the message, the vehicle will be entered.
While the message is hovered, the vehicle name is displayed.
Info text are finished, empty, full, fuel almost empty, fuel empty and broken down.
When the driver is released with a message, then the message is only being reset,
once a player enters the vehicle.
Added optional sowing machine setting. #1072
The forage wagon waits until it’s completely filled now. #1167
Added setting to stop the driver, when the silage additive is empty.
Turn off cutter for harvesters while waiting for unloader.
Fuel save added for harvesters. #140
Add option to prefer custom fields. #1113
Small hud adjustments.
Convoy deadlock fix #1140
Another Convoy fix #1166
Fix for 180 turn offset multitool
Fixes hud play button not active, when driveToFieldWorkStartStrategy is active.
fixes #1162
Small MP fixes



courseplay-release-creator

Farming simulator 22 mods / Fs22 Others

ZDT MEGA PACK V1.0.0.0

April 22, 2022

ZDT MEGA Removable body system.

Chassis – Hydraulic axle suspension
– Adjustable and sprung drawbar
– Controlled first and third axle
– Three types of tires
– Required power: 200 hp
– Price: 25.000 €
– Maintenance: 25 € / day

Body – Three capacities: 25,000, 30,000, 35,000 liters
– Three-sided tilting + Folding through the window
– Price: 25.000 €
– Maintenance: 15 € / day

Manure Spreader RM – Two capacities: 16,000, 20,000 liters
– Maximum work speed: 15 km / h
– Working width: 15 m
– Price: 30.000 €
– Maintenance: 15 € / day

Cistern NTF-17NV – Liquid manure, Digestate, Water and Liquid fertilizer
– Capacity: 17,000 liters
– Maximum work speed: 15 km / h
– Working width: 15 m
– Price: 30.000 €
– Maintenance: 10 € / day



GIANTS Software

Farming simulator 22 mods / Fs22 Trailers

EN: The Plattengewicht 1200 KG front weight can be used as a counterweight when working with front loaders or when working with the rear hydraulics.
DE: Das Plattengewicht 1200 KG Frontgewicht kann als gegen gewicht genutzt werden bei Frontlader arbeiten oder bei Arbeiten mit der Heckhydraulik.



Der Wer Ich Bin

Farming simulator 22 mods / fs22 Implements & Tools

Weight: 400-1000kg
Price: 800 €

Additional option:
– Weight selection
– Added one more weight selection
– New store and icon
– Couple small model fixes
– Added color selection



CB Modding
Kamilos0397

Farming simulator 22 mods / Fs22 Others

VehicleExplorer for FS22 aka VeEx22
This is a revamp of the good old VehicleSort from FS17
For beginners: VehicleExplorer helps you organize your vehicles, by showing you a list which can be organized, well, sorted by you. Besides that it has a couple of additional functionality. See below.
Feedback, this readme and additional information incl. source code can be find at: https://github.com/sperrgebiet/FS22_VehicleExplorer

Please download the latest version directly from GitHub Latest version

Features
List of all steerable vehicles (Specialization: Enterable)
Set a customer order for your vehicles
Your order is saved in the default vehicles.xml, so no additional clutter
Enter your vehicles directly with a click of a (mouse) button
This is meant literally, see known issues πŸ˜‰
EasyTab: Switch between the last two selected vehicles
Park your vehicles, so that a switch of vehicles via Tab ignores them
Repair vehicles and its implements
Let your vehicle and implements get cleaned on a repair from your friendly VeEx staff πŸ˜‰
If Seasons is enabled, you can also let the vehicle and implements get repainted
Displaying a store image next to the list
Info box with additional informations
Motor on/off, turned on/off (for e.g. harvester) and light status is saved and restored
Different colors in the list if a vehicle is selected, or currently used by a helper/Courseplay
Config Menu
Config is saved per savegame within modsSettings/VehicleExplorer/savegameX
Show/hide trains in the list
Show/hide station cranes in the list (No idea if that actually works, would need a map with a crane to test)
Show/hide steerable implements/trailers (e.g. forwarder trailer with crane)
Show/hide brand names in the list
Show/hide your own name when you enter a vehicle
Show/hide horse power in the list
Show/hide fill levels in the list
Show/hide implements in the list
Show/hide store images
Show/hide infobox
Move infobox up/down
Show/hide a background for the infobox/store image
Change text size
Change text alignment
Change list background transparency
Enable/disable saving of the additional vehicle status (motor, turnedOn, lights)
Show/hide keybindings in the game F1 help menu (needs a game restart to take affect)
Clean vehicle & implements on a repair
Tardis integration
With Tardis (https://github.com/sperrgebiet/FS22_Tardis) you can teleport yourself AND your vehicles to any position on the map
With VehicleExplorer & Tardis you can select a vehicle on the list, and teleport that to any location without entering it. You can also configure if you want to enter the vehicle after teleportation or just drop the vehicle to another location
With Tardis Map Hotspots you can again, select a vehicle and quickly teleport that to one of those hotspots

Known issues
Although you can change all the keyboard bindings, the mouse actions are hardcoded for now
Left mouse click: Enter vehicle
Right mouse click: Select vehicle (to e.g. move it)
Right mouse click: Change value in the config menu
Mouse wheel: Selection up/down in list
Max of three columns. If you’ve more vehicles (which would be insane anyways πŸ˜‰ , just disable the display of brand name etc

Incompatible Mods
SpeedControl
Actually both work fine side by side. There is just a keybinding overlap. So you’ve to set new keybindings through the game menu for Key 1, Key 2, Key NumPad Plus, Key NumPad Minus
Changed the default keybinding. So there is no overlap anymore.



sperrgebiet Hans
Markus33-ITA
jtsage J.T. Sage

Farming simulator 22 mods / Fs22 Others

Interior is for Volvo F88

choose interior “standard”

enjoy follow for more stuff!

– Instagram: hedmark transport ets2 , ets2.realvsvirtual , scania and volvo sweden power

– Twitch: oikakka

– YouTube: Norwegian Trucker



Hedmark Transport

Euro truck simulator 2 mods / Bus

If suddenly you have problems connecting the Grand Utopia map, then you can download this profile, connect the map itself in the mod settings and ride the already explored roads.

What is:

Map explored

Purchased garages

Not very high level

Not a lot of money

1.44.x.x

Change:

Updated and researched for the current version of the mod v1.13

⚠️Do not enter the MEULAN CITY, it flies out even after fixing it⚠️



AJIEHA

Euro truck simulator 2 mods / Bus

HONDA S2000 V1R100 1.44

April 22, 2022

Honda S2000 V1R100

CHANGELOG
Updated to 1.44



trzpro

Euro truck simulator 2 mods / Cars