Farming simulator 2017 mods / Maps
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XLFARMS X3 V4.3.1.2

October 27, 2017
DESCRIPTION

Description: Changelog v4.3.1.2 Added some new objects (details) on the map Adjusted fruit prices for sale Adjusted the volumetric capacity of the silos according to the quantity of silos in the farm Adjusted triggers for straw and woodchips Fixed floating objects Fixed small bugs Defined new collisionMap for all maps Review of all fields HISTORY Welcome to the XLFarms X1 map. The first XLFarms project map for the FS17 series. The XLFarms Project came up in 2009 with the modification of existing maps, such as BigVirginIsland. In the game LS11 with Agritec, Fuhrmann Map Edited and Glenvar Edited. In the LS13 with Agrarfrost, Agroland, Paradise, Sunshine and FS15 with the project renamed for XLFarms and its series of private maps. XLFARMS? You may even think that the map is unreal because it is planned. Their fields were based on US fields where the great majority is size 64ha or 1600mx1600m (peripheral fields to mainFarm). There may be variations in rectangular format of 1600mx800m, 32ha (central fields). So I designed the fields by distributing them across the map and creating MainFarm in the center. I needed to create a recipe to maintain the cost of maintenance, fuel and input costs, so I put the wind power towers in the center. THE MAP The map does not have the creation of any kind of animal or forestry. In this map the focus is the production of grains. So do not ask to be inserted because they are not part of the logic of the project. The map is planned with fields of 64ha and 32ha. A single main farm for total control and management and a point of sale with only access by train. It has roads for the circulation of big equipment like the Bromar Super Duty Mother Bin and SeedHowk 980. It has large garages for the BigBud and large machines and equipment. It has several wind power towers that generate a fixed daily revenue to help you progress. Map Cultures: wheat, barley, rape, maize, sunflower, soybean By-products: wheat straw, barley straw, silage. Changelog v3.0.1 Adjusted new larger discharge stations for wagons with dolly Adjusted map edges with collision to avoid falling vehicles Adjusted wage in X2 and X3, more spacious for roadtrains of up to 2 wagons Added a variant, called V2 for maps X2 and X3 where it adds garage and silos New PDA for all farms New presentation file shows a layout of mainFarm Adjusted capacity and storage value of grains on the farm Correction of several Bugs Authors: Sukup grain bin pack (main farm silos) Model & Texture - ThompsonM06 Developed & released by LazyMod Studios FSD Isotope/BigCountry/Looseterror/TwistedGA/ThompsonM06/mwlacy Bio-Diesel Raffinerie by auwgl Bauer heini by Shell Tankstelle Radarturm by Rummelboxer Sheds by Mike_Modding_nl AnhydrosFacility from the map FS17_LoneStarV1 by rmckinney Station wash 9M kaercher HDS-C 8 / 15E: Blacksheep Modding Doors from the mod MachineShed100x50 Models, Textures, Sound by SickleBandit

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