Farming simulator 2019 mods / Others
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FOLLOW ME V1.3.0.6

April 26, 2019
DESCRIPTION

Description: Currently only for Singleplayer -- Attention Changelog 1.3.0.6: - Hiding the HUD-text after 5 seconds. Player must issue another 'Follow Me'-input-action to vehicle for displaying HUD-text again. - Fix/work-around for making a follower-combine NOT stop at headlands/turning, due to its cutter detecting 'no more crops' to harvest. - Reduced 'is blocked'-notifications, when obstacle/collision is detected. - Removed superfluous 'title' and 'description' XML-tags from ModDesc.XML, for languages that are not shown in (the in-game) ModHub anyway. Changelog 1.2.0.3: - "Quick-tap" keys activation threshold changed to '0.3 second' (was previously '150 ms') - Attempt at obstacle/collision detection Changelog 1.1.0.2: - Fix for causing error: "/specializations/Plow.lua(680) : attempt to compare number with nil" Ever wanted to have some vehicles follow you around the map? With "Follow Me" you can (though not backwards driving). Issues - [KNOWN ISSUE

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