Modifications 71714

FS22 News

Follow this page to get the latest & hottest news about the FS22 game as well as 3rd party development updates which are relevant to all Farming simulator 22 players out there. Here you’ll find all relevant updates and news about the game from the developers. We will publish it as soon as something comes out and new information becomes available. We want to offer you more insight into the world of Farming simulator 22.
If you are an active player of farming simulator, you should check out the farming simulator mods that we have here. There are literally hundreds if not thousands of unique modifications that you can download completely free from our site. Check out the FS22 mods categories to find out more!

Patch 1.7.0.0
Bugfixes & Changes
Adjusted displayed working width of Grimme Evo 290 and Ropa Keiler 2
Increased Grimme Evo 290 capacity to 12m³
Fixed & improved mission availability
Fixed bunker position of Grimme Evo 290 in work mode
Improved interior coloring on John Deere vehicles
Fixed attacher joint on Quicke Q3M
Fixed yield increase on forage harvesters with silage additives
Lime heaps tipped onto the ground can now be steeper
Fixed license plate light visibility while no license plate has been configured on some vehicles
Fixed AI with turned cabin on Claas Xerion 5000
Fixed Xerion configuration in baling contracts

New additions
Claas Liner 4900 Business
Claas Xerion 5000 Anniversary Edition
Fendt / Massey Ferguson IDEAL MY23 Updates

Modding changes
Added DIFFERENTIAL_SPEED sound modifier
Fixed crawler translation offset xml attribute
Added ‘useRandomYRot’ xml attribute for greenhouse plants
Fixed loading of map hotspots with localized titles

Known issues
Demolish button not accessible with Controller / Keyboard.



Farming simulator

Farming simulator 22 mods / FS22 News

More free content for Farming Simulator 22: The fourth free content update is now available to download on PC and consoles. It’s part of patch version 1.7 and adds new vehicles and tools. With the CLAAS XERION 5000 Anniversary Edition and the CLAAS LINER 4900 Business, two more.

Changelog: What Else is New in Patch 1.7?

As always, Patch 1.7 includes a variety of other additions and improvements to enhance the farming experience. Find the complete list below!

New additions
CLAAS XERION 5000 Anniversary Edition (Skin)
CLAAS LINER 4900 Business

Changes & Improvements
Fixed and improved mission availability
Adjusted displayed working width of GRIMME Evo 290 and Ropa Keiler 2
Increased GRIMME Evo 290 capacity to 12m³
Fixed bunker position of GRIMME Evo 290 in work mode
Improved interior coloring on John Deere vehicles
Fixed attacher joint on Quicke Q3M
Fixed yield increase on forage harvesters with silage additives
Lime heaps tipped onto the ground can now be steeper
Fixed license plate light visibility while no license plate has been configured on some vehicles
Fixed AI with turned cabin on CLAAS XERION 5000
Fendt / Massey Ferguson IDEAL MY23 Updates

Modding
Added DIFFERENTIAL_SPEED sound modifier
Fixed crawler translation offset xml attribute
Added ‘useRandomYRot’ xml attribute for greenhouse plants
Fixed loading of map hotspots with localized titles

Known Issues
Demolish button not accessible with controller/keyboard



Farming Simulator

Farming simulator 22 mods / FS22 News

The Kubota Pack is coming June 28th for PC and consoles. Eleven new machines and tools as well as a new feature for multiplayer fans are included. Check out the fact sheets below to find out more about the machines. If you want to know more about the Kubota Pack, check the news for our announcement!

About Kubota
Founded more than 130 years ago, in 1890, in Osaka, Japan, Kubota started as a metal casting business. Gonshiro Kubota, the founder of Kubota, started the company at the age of 19. Today, Kubota is a multinational corporation and one of the globally leading manufacturers of agricultural equipment. The broad product range includes tractors, engines, construction equipment and other machinery.



Farming simulator

Farming simulator 22 mods / FS22 News

We have a pallet full of game improvements for you! Patch 1.5 is now available for Farming Simulator 22 – and brings a variety of optimizations and quality-of-(farming)-life improvements to the game. Like increased pallet limits. Find out more below.

Note: Patch is currently rolling out across platforms!

Changes & Improvements
Added permission “Manage Production Points”
Added slurry tanks to AI Refill options
Added support for multiple animation object “moving” sounds
Added tour abort button and tour steps menu
Fixed BunkerSilo update
Fixed chain jittering on Jungheinrich ETV 216i
Fixed cutter effects still active while the cutter is lifted
Fixed decal z-fight Deutz-Fahr TopLiner
Fixed loading of save games with custom mod bales
Fixed material issue Salek PN 2-300
Fixed missing bags on some pallets in multiplayer
Fixed NPC field and contracts updates
Fixed password field UTF-8 issue
Fixed placeable collision checks
Fixed placeable renaming permission
Fixed server list update reselection
Fixed sleeping in multiplayer
Fixed sound issues with high frequency audio devices (e.g. 192kHz)
Fixed trailer tipping for clients joining in multiplayer
Fixed vehicle character visibility on CLAAS XERION 5000 while switching the direction
Fixed CLAAS XERION 5000 clip distance
Fixed MF 8S motor configs and base weight settings
Fixed wrapping animations after leaving the game during the wrapping
Fixed controller settings “deadzone” text
Fixed ambient sounds in period “MID_WINTER”
Fixed centering force with force feedback wheels on Xbox
Improved performance of grapevines and olives on lower-spec hardware
Improved placeable rotation snapping
Improved Fendt MT1100 trailer attacher joint height
Improved CLAAS XERION 5000 optional weight price settings
Increased pallet limits
Several NPC visual fixes

New additions
Added AMD FidelityFX Super Resolution (FSR) 2.0
Added upscaling sharpness slider for DLSS, FSR 1.0 and FSR 2.0
Added mixer wagon info HUD if player is nearby

New pallet limits
Win: 300
Mac: 300
PS4: 75
PS5: 150
Xbox One: 75
Xbox Series: 150



Farming simulator

Farming simulator 22 mods / FS22 News

Patch 1.3.1.0
Bugfixes & Changes
Fixed visual issues with FidelityFX Super Resolution
Fixed visual issues on Xbox One and Xbox Series S with HDR enabled
Fixed issue with flickering mirrors on PlayStation
Fixed attaching tension belts in multiplayer
Fixed shovels not being able to move material on the ground
Fixed text input with touch input on Steam Deck
Fixed microphone input on Steam Deck
Fixed invite issue on Stadia

Patch 1.3.0.0
Bugfixes & Changes
Fixed AI issues with articulated steering vehicles
Fixed animal screen scrolling input on number of animals
Fixed Animated Map Objects for mod maps
Fixed beehive honey pallet spawning
Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
Fixed bales that randomly appeared within the vehicles shop
Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
Fixed damage and owner display in vehicle info HUD
Fixed grassland rollers on Erlengrat
Fixed input for opening map directly
Fixed issues with beacon lights not matching the light reflections
Fixed issues with pallet forks falling into ground
Fixed issues with vehicles strapped on a train
Fixed license plates after resetting a vehicle
Fixed lost wood when factory storage is full
Fixed map hotspot graphics for various vehicles
Fixed train hotspot display for clients on Elmcreek
Fixed ModHub download progress display not being updated properly
Fixed players being able to open wrapped bales of other farms
Fixed preplaced buildings being deleted when sold
Fixed rare crash and visual issues when cutting trees
Fixed rare problem with silage silo not opening correctly when uncovered
Fixed situations where the game would not save anymore due to not enough memory
Fixed steering axles while trailers attached to the front of the tractor
Fixed unloading of cotton bales from bale loader
Fixed usage of custom mod pallets in productions
Fixed usage of vehicle tool cameras
Fixed various issues with using custom translations in mod maps
Fixed workshop update when vehicles are changed or sold
Improved accessibility of some stations by the semi-helper
Improved AI loading and unloading for various storage silos and hay barn
Improved collision of trees
Increased maximum height for unloading Heizomat HM 8-400 KLC
Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy savegames
Stone picker helper will now stop when it’s full. It will automatically unload while a trailer is nearby
Various improvements of driving or working behavior

New additions
Added color configurations for Nardi header trailers
Added contract progress notifications
Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
Added license plates for traffic cars on Haut-Beyleron & Erlengrat
Added minimum and maximum prices over a year in the fluctuations display
Added PowerDrive transmission to Case IH Magnum 400
Added proper ground alignment for Kuhn GF 8712
Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
Added Three-Point-Linkage option for Versatile 4 WD
Added wheeled US configuration for CLAAS Lexion 8900

New vehicles and tools
Fendt / Massey Ferguson IDEAL ParaLevel
Fendt / Massey Ferguson PowerFlow 30FT
Hardi NAVIGATOR 4000 DELTA FORCE
Kotte PQ 32.000
Krampe Big Body 750 S
Ploeger AT5104 LNMS



Farming simulator

Farming simulator 22 mods / FS22 News

Patch 1.3.0.0
Bugfixes & Changes
Fixed AI issues with articulated steering vehicles
Fixed animal screen scrolling input on number of animals
Fixed Animated Map Objects for mod maps
Fixed beehive honey pallet spawning
Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
Fixed bales that randomly appeared within the vehicles shop
Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
Fixed damage and owner display in vehicle info HUD
Fixed grassland rollers on Erlengrat
Fixed input for opening map directly
Fixed issues with beacon lights not matching the light reflections
Fixed issues with pallet forks falling into ground
Fixed issues with vehicles strapped on a train
Fixed license plates after resetting a vehicle
Fixed lost wood when factory storage is full
Fixed map hotspot graphics for various vehicles
Fixed train hotspot display for clients on Elmcreek
Fixed ModHub download progress display not being updated properly
Fixed players being able to open wrapped bales of other farms
Fixed preplaced buildings being deleted when sold
Fixed rare crash and visual issues when cutting trees
Fixed rare problem with silage silo not opening correctly when uncovered
Fixed situations where the game would not save anymore due to not enough memory
Fixed steering axles while trailers attached to the front of the tractor
Fixed unloading of cotton bales from bale loader
Fixed usage of custom mod pallets in productions
Fixed usage of vehicle tool cameras
Fixed various issues with using custom translations in mod maps
Fixed workshop update when vehicles are changed or sold
Improved accessibility of some stations by the semi-helper
Improved AI loading and unloading for various storage silos and hay barn
Improved collision of trees
Increased maximum height for unloading Heizomat HM 8-400 KLC
Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy savegames
Stone picker helper will now stop when it’s full. It will automatically unload while a trailer is nearby
Various improvements of driving or working behavior

New additions
Added color configurations for Nardi header trailers
Added contract progress notifications
Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
Added license plates for traffic cars on Haut-Beyleron & Erlengrat
Added minimum and maximum prices over a year in the fluctuations display
Added PowerDrive transmission to Case IH Magnum 400
Added proper ground alignment for Kuhn GF 8712
Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
Added Three-Point-Linkage option for Versatile 4 WD
Added wheeled US configuration for CLAAS Lexion 8900

New vehicles and tools
Fendt / Massey Ferguson IDEAL ParaLevel
Fendt / Massey Ferguson PowerFlow 30FT
Hardi NAVIGATOR 4000 DELTA FORCE
Kotte PQ 32.000
Krampe Big Body 750 S
Ploeger AT5104 LNMS



Farming simulator

Farming simulator 22 mods / FS22 News

Patch 1.2.0.2 (available soon)
Fixed pallet handling with Manitou MC 18-4
Fixed issue when using tools with variable working width in Norwegian and Portuguese
Fixed issue when using charging station in Czech
Fixed issue when AI grain tank is almost full in Danish, Norwegian and Swedish
Fixed crash when loading savegames with corrupted trees (trees can still get corrupted when cutting)

Patch 1.2.0.1 (console only)
Fixed a rare issue where suspending the game could lead to either a black screen or an infinite saving situation (Xbox)
Fixed an issue where downloading lots of mods would cause the game to crash when changing users or saving and quitting savegames (Xbox)
Fixed an issue where handling lots of pallets in MP could crash clients on older console generations (PlayStation)

Patch 1.2.0.0
Bugfixes & Changes
Adjusted contract vehicles accordingly as some had wrong tools for the job at hand
Adjusted prices for used vehicle sale
Adjusted repair costs
Adjusted ridge markers on seeders to not dig up stones anymore
Changed display of day numbers
Changed price fluctuations display so it shows actual history of prices of the last 12 months
Fixed an issue where AI workers were unable to use and turn plows correctly
Fixed an issue where leased machinery for a contract would disappear once accepted
Fixed an issue where picking up objects as a client in MP could crash the game
Fixed an issue where playing with a custom season length could cause issues in weather forecasts or indefinite rain/snow
Fixed an issue where shadows would cause some visual issues on PS4
Fixed an issue where some contracts were unable to be finished
Fixed an issue where the AI worker would continuously get paid even though the game was paused
Fixed an issue where the game wouldn’t start on certain Intel GPUs
Fixed an issue where using DLSS could result in some “ghosting” artifacts
Fixed an issue where using DLSS on supported cards could lead to a black screen
Fixed an issue where using the Big Bag lifter tool could cause the game to freeze or crash
Fixed an issue where vehicles would get duplicated when reset
Fixed an issue with animals running around the place when they shouldn’t
Fixed an issue with the map filter overlays displaying the “needs plowing” and “needs lime” status incorrectly
Fixed income of placeables to be consistent per year, now shown as income per month
Fixed issues with emptying of bunker silos
Fixed loan interest rates over a whole year
Fixed Manure Heap and Manure Heap Extension, they are now working as expected
Fixed reset of collectibles after they had all been collected
Fixed Rostselmash Nova pipe unloading effect
Fixed seed usage when direct-sowing grass
Fixed sell point prices and price fluctuations
Fixed switched fields and field numbers on Elmcreek map
Fixed the rear paddle buttons on the Logitech G920 not being properly bound on Xbox
Fixed tree growth to be the same independent of the length of a month
Fixed various issues with manual shifted tractors
Improved combine headers on sloping terrain
Improved cotton bale loading
Improved driving behavior of multi-axled trucks
Improved pallet handling and performance
Reduced AI worker costs all around
Fixed Arcusin Multipack D14 bale unload
New additions
Added ability to enlarge ModHub screenshots when viewing the mod details
Added ability to remove buildings on all four farms of the Elmcreek map
Added ai support for reverse driving tractors (Vario 900 & Valmet 8750)
Added Mobile Home placeable
Added Old Barn placeable
Added option for free placement of placeables
Added option for higher fuel usage
Added option to place vines and olives with parallel snapping
Added yield potential and weed removing tool recommendation to the field info
License Plate on Erlengrat now fully customizable
New vehicles and tools
ABI 1600 Gallon Water Trailer
ABI 550 Gallon Water Trailer
Amazone T-Pack U
Bomech Trac-Pack
Case IH Quadtrac AFS Connect Series
Case IH Rowtrac AFS Connect Series
Case IH Steiger AFS Connect Series
Fliegl Agrartechnik Noah TTW 140
Kongskilde GXF 3605 P
Kongskilde GXT 130005 P
Krone BiG Pack 1290 HDP VC
Krone GX 520
KUHN Primor 15070 M
Landini Series 7 Robo-Six
Samasz Tornado 252
Vervaet Hydro Trike 5×5
Known issues
Foliage in the distance can flicker in weird colors on certain hardware setups
Random crashes when hiring AI worker
Random cut down trees exploding visually in bizarre graphical glitches
Random issue where pressing the “A” button on Xbox will not enter the vehicle shop
Rare issue where game cannot be saved on Xbox
Contract bonus yield is too high – enjoy it while it lasts
Random graphical artifacts that can appear in the vehicle shop or when it’s snowing
Vehicle mirrors sometimes flicker on the PlayStation 5



Farming simulator

Farming simulator 22 mods / FS22 News

Farming Simulator 22 Update 1.2.0
Bugfixes & Changes
Adjusted contract vehicles accordingly as some had wrong tools for the job at hand
Adjusted prices for used vehicle sale
Adjusted repair costs
Adjusted ridge markers on seeders to not dig up stones anymore
Changed display of day numbers
Changed price fluctuations display so it shows actual history of prices of the last 12 months
Fixed an issue where AI workers were unable to use and turn plows correctly
Fixed an issue where leased machinery for a contract would disappear once accepted
Fixed an issue where picking up objects as a client in MP could crash the game
Fixed an issue where playing with a custom season length could cause issues in weather forecasts or indefinite rain/snow
Fixed an issue where shadows would cause some visual issues on PS4
Fixed an issue where some contracts were unable to be finished
Fixed an issue where the AI worker would continuously get paid even though the game was paused
Fixed an issue where the game wouldn’t start on certain Intel GPUs
Fixed an issue where using DLSS could result in some “ghosting” artifacts
Fixed an issue where using DLSS on supported cards could lead to a black screen
Fixed an issue where using the Big Bag lifter tool could cause the game to freeze or crash
Fixed an issue where vehicles would get duplicated when reset
Fixed an issue with animals running around the place when they shouldn’t
Fixed an issue with the map filter overlays displaying the “needs plowing” and “needs lime” status incorrectly
Fixed income of placeables to be consistent per year, now shown as income per month
Fixed issues with emptying of bunker silos
Fixed loan interest rates over a whole year
Fixed Manure Heap and Manure Heap Extension, they are now working as expected
Fixed reset of collectibles after they had all been collected
Fixed Rostselmash Nova pipe unloading effect
Fixed seed usage when direct-sowing grass
Fixed sell point prices and price fluctuations
Fixed switched fields and field numbers on Elmcreek map
Fixed the rear paddle buttons on the Logitech G920 not being properly bound on Xbox
Fixed tree growth to be the same independent of the length of a month
Fixed various issues with manual shifted tractors
Improved combine headers on sloping terrain
Improved cotton bale loading
Improved driving behavior of multi-axled trucks
Improved pallet handling and performance
Reduced AI worker costs all around
Fixed Arcusin Multipack D14 bale unload
New additions
Added ability to enlarge ModHub screenshots when viewing the mod details
Added ability to remove buildings on all four farms of the Elmcreek map
Added ai support for reverse driving tractors (Vario 900 & Valmet 8750)
Added Mobile Home placeable
Added Old Barn placeable
Added option for free placement of placeables
Added option for higher fuel usage
Added option to place vines and olives with parallel snapping
Added yield potential and weed removing tool recommendation to the field info
License Plate on Erlengrat now fully customizable
New vehicles and tools
ABI 1600 Gallon Water Trailer
ABI 550 Gallon Water Trailer
Amazone T-Pack U
Bomech Trac-Pack
Case IH Quadtrac AFS Connect Series
Case IH Rowtrac AFS Connect Series
Case IH Steiger AFS Connect Series
Fliegl Agrartechnik Noah TTW 140
Kongskilde GXF 3605 P
Kongskilde GXT 130005 P
Krone BiG Pack 1290 HDP VC
Krone GX 520
KUHN Primor 15070 M
Landini Series 7 Robo-Six
Samasz Tornado 252
Vervaet Hydro Trike 5×5
Known issues
Foliage in the distance can flicker in weird colors on certain hardware setups
Random crashes when hiring AI worker
Random cut down trees exploding visually in bizarre graphical glitches
Random issue where pressing the “A” button on Xbox will not enter the vehicle shop
Rare issue where game cannot be saved on Xbox
Contract bonus yield is too high – enjoy it while it lasts
Random graphical artifacts that can appear in the vehicle shop or when it’s snowing



Farming simulator

Farming simulator 22 mods / FS22 News