Modifications 71714

MSFS 2020 airports mods

According to the developers, Flight Simulator 2020 has close to 37,000 carefully and manually edited airports and airstrips from all over the world. More famous airports are recreated by the inch whilst other, lesser-known airstrips are manually-edited but AI-generated locations. However, you can always download a mod to have a more detailed rendition of any particular airport from around the world. Even the smallest or strangest airports are carefully detailed and recreated by mod authors and then published on our site. The best thing about it? They are all free.
Not all airport mods are the same. Some will be made with accordance to real-world details while others are going to be fictional or semi-fictionalized versions of real-world airports. Most modifications for MSFS 2020 are super easy to install and load. Just download the free airport mod from Gamersmods and drag and drop the files into your community folder. Properly launch the game and see how it looks in the game.
If you like mods, help us and the developers by rating them 5 stars or leaving a comment showing your appreciation. Don’t forget to check out other mod categories to improve the gameplay or completely change the way you play MSFS 2020.

This is an upgrade of EGHE St Mary’s on the Isles of Scilly plus a modest, for now, scenery mod.

This is my favourite airport in the whole wide world. And indeed place. It also has the best public toilet in the world on the main harbour with a wonderfully low height to align your plumbing and refreshing breeze to flow up it. If you haven’t been here in reality then you jolly well should go.

The first time I went here was the second to last S61 flight however long ago that was. I was so moved it kick started my puberty. I was 36 at the time so that was a billy bonus.

This is two files – the airport and a handful of tweaks of the surrounding island and islands.

At the airport the runways have been erased and replaced with ones that have something approaching the correct profiles and altitudes. The originals were much more ‘interesting’ than the norm but not relating to reality. They also had vasi lights across one of them which is no good at all. For some reason the new vasi lights refuse to have their spacing changed and are at various angles. No one said flying here would be easy.

All ground textures have been changed. Most other buildings are replaced or fill holes where there weren’t any before. A few parking spots have been added on the grass opposite the terminal and one at the hangars opposite the main apron. The apron has been levelled and there’s some minor terraforming of the airport elsewhere too.

The surroundings have been spruced up with road surfaces and foliage. Annoyingly there’s no decent wooden fence available other than some hillbilly thing I used in a couple of places so the rest is boring old mesh.

Rocks have been embedded in the runway approaches to give you the willies. It’s no good approaching when it’s only that blotchy velvet stuff. I want you to feel naked terror.

The autogen terminal has been given its marching orders but consider the replacement terminal as something of a placeholder. I’m scouting around trying to get a proper replica made as this place deserves one.

If you’re a heavy user of my output you will be a tad tired of seeing the same old buildings contorted into various forms and push granny’s head through the wall when you see them once again. Join the club. And stop doing that.

It has a new taxi system as well but the AI can’t cope with it, just as it couldn’t with the original.

Also included is verrry basic scenery upgrade of the islands themselves. You can only adjust ground textures with an airport file for some reason. Other things are best kept separate so the two files will work together.

I’ve done very little so far so don’t get moody, just a couple of basic harbours, placing a (non lit) lighthouse in the right place on St Agnes, throwing some boats down and doing the garrison walls on the coast of the main island.

The main thing the whole area could use is rocks embedded and trillions of them but that’s a very painstaking process so I ain’t guaranteeing a completion date. It’s also possible that an entire area filled with them will go pop in mad. I’ll have to experiment.

The SDK is particularly weak on houses and lots of them need replacing here. Not sure what to do about that. The island roads are all also particularly green so they’ll get covered over along with hedges added.

Overall the island terrain is low quality with that indeterminate fuzz with a few weedy trees teetering on top so it’s never going to make your mouth water. However it should look a bit more like the real thing when done. Don’t quote me on when.

And if you haven’t seen it, to go in partnership with this is my ancient and rather basic Tresco Heliport – https://flightsim.to/file/598/eght-tresco-isles-of-scilly-uk but that’s very STOL only.

Now book your trip there right now.

V 1.1 Has a fix to the airport to get the wind sock working properly.

I have added the St Agnes and St Martins daymarks which could use redoing but I’ll get them out there anyway.

I have also raided Sketchup and put down lighthouses at Bishop’s Rock and Longships off Land’s End. The model is just a cheesy and blurry free one bowlderised by me so don’t go expecting hearty men with caps to wave at you in a carefully animated fashion. I may well commission someone to do proper versions but these are a bit of fun for now.



superspud

Flight Simulator 2020 mods / Airports

SFAL-Port Stanley Airport,Falkland Islands,UK

Port Stanley airport is the only regional civilian airport in the Falklands, and it is your Safe Harbour in the harsh invironment of the South Atlantic Ocean. Due to its close location to Antarctica SFAL has international flights, and serve routes to Rothera Research Station and UK bases in Antarctica, aswell as regional routes in the region. If the weather is closing in on you during your flight to Port Stanley, You might chewse to make an Instrument landing at RAf Mount Pleasent Airbase close to SFAL.

This scenery is created with the MSFS SDK and stock objects only.Just unzip, and put the sfal folder into your MSFS Community folder. Note. All my sceneries will be updated according to the improvements of the MSFS SDK.

Enjoy, and Take Care
JP

GPS Coordinates: -51.685989, -57.778433



JP

Flight Simulator 2020 mods / Airports

Pelican Narrows is a small seaplane base in Saskatchewan, Canada. It is missing in MSFS, so I added a runway and a dock there.

GPS Coordinates: 55.167, -102.933



Pontiac51

Flight Simulator 2020 mods / Airports

A few steps frome Rome, this small airfield is a true springboard to the Bracciano Lake and its wonderful area.

FEATURES
Orientation 15-33
Grassy meadow
Elev. 727 ft MSL
Size 480 X 25 mt

ATTENTION
Airplanes under Radar Vector to Rome Fiumicino (FCO-LIRF).
The flight activity must be carried out at the maximum altitude of 500 ft AGL – 1200 ft QNH

GPS Coordinates: 42.072594, 12.263767



daniele986

Flight Simulator 2020 mods / Airports

une belle remis en beaute du petit aeroport de cascais.
rajoue de batiment manquant ,et de svalte.
beaucouq de chose faite para Ortho,mais pas tout

GPS Coordinates: 38.723363, -9.354589



teixlight

Flight Simulator 2020 mods / Airports

Hello, Download the zip (aerial and airport package) and unzip them within your MS Flight Simulator Community folder.
– “Aerial’ package is the satellite ground picture
– “Airport” package is the airport structure

This package includes:
– ATC and ILS when available as published on the French SIA website.
– PAPIs as published (position and pitch)
– Approach, Runway, taxilight Lights as published
– Taxi signs are accurate – An aerial which is the sattelite view of the ground (v2.0 and higher)

notes :
– This package is Navigraph compatible, no runway duplication, SID and STAR from navigraph available
– since MSFS 1.10.11.0 update, multiple aerials can be deployed in the same CGL area
– please do not forget to remove any old installation of the same airport in your “Community” folder

Enjoy ! If you like the job don’t hesitate to put some comments All copyrights reserved.

GPS Coordinates: 44.791843, 1.246372



Sébastien MONTAGNE

Flight Simulator 2020 mods / Airports

Hello, Download the zip (aerial and airport package) and unzip them within your MS Flight Simulator Community folder.
– “Aerial’ package is the satellite ground picture
– “Airport” package is the airport structure

This package includes:
– ATC and ILS when available as published on the French SIA website.
– PAPIs as published (position and pitch)
– Approach, Runway, taxilight Lights as published
– Taxi signs are accurate
– An aerial which is the sattelite view of the ground (v2.0 and higher)

notes :
– This package is Navigraph compatible, no runway duplication, SID and STAR from navigraph available
– since MSFS 1.10.11.0 update, multiple aerials can be deployed in the same CGL area
– please do not forget to remove any old installation of the same airport in your “Community” folder Enjoy ! If you like the job don’t hesitate to put some comments All copyrights reserved.

GPS Coordinates: 43.247771, 6.126681



Sébastien MONTAGNE

Flight Simulator 2020 mods / Airports

This project is very much work in progress Default buildings will for the most part remain for some time.

Improvements:
– Reworked Taxiways and Runway
– Added improved hold-short markings across most of airport
– Begun adding Taxiway signs
– Begun adding apron marking
– Improved Jetway Placement
– Airport now appears as a starred airport in world map

Known Issues:
– Multiple lines appear on stands – this is due to the start of apron rework
– ATC towers remain near international pier
– will be removed in next update.
– No remote stands shown on world map
– Aircraft spawn in wrong position on runway
– will be changed in next update
– Painted taxiway lines add unwanted lights

GPS Coordinates: 52.452268, -1.745889



TOD350

Flight Simulator 2020 mods / Airports